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Releases: LiveDimensions/VRC-ScreenSpace-CameraOverride

Initial Release

23 Jan 19:33
b29c056
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Setup

  1. Import the Unity Package into your project and navigate to LiveDimensions/Prefabs.
  2. Drag and drop the CameraOverride prefab into your scene and position it to your liking.
  3. Select the sphere and make sure to set your Render Texture in the shader properties.

To show the Render Texture in your VRC Desktop window (while in VR) simply drop your VRC Stream Camera inside the sphere and make sure to lock it in place.