This repository was archived by the owner on Oct 8, 2026. It is now read-only.
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2.00
Whats new?
A lot of things:
- Debug Draw now happens "within" the game's scene. Drawing will be occluded by world objects (not UI)
- Debug Draw Performance improvements
- You can now take control of enemies that dont share the player model
- Added Debug Draw for map collisions (high hit and low hit) as well as objects
- Added Debug Draw support for all Havok shapes used by the game (Convex Hulls, Convex Vertices shapes etc.)
- Original Debug GUI used by FromSoftware's official debug build (what's left over)
- Event logging, event location display