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bugSomething isn't workingSomething isn't working
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-- this is a GameObjectData
local s_Instance = p_WorldPartData.objects[l_Index]
if s_Instance.typeInfo.name == "ReferenceObjectData" then
-- here I change it to a ReferenceObjectData
---@type ReferenceObjectData
s_Instance = ReferenceObjectData(s_Instance)
-- here it behaves like a GameObjectData again, which is wrong
local s_Blueprint = s_Instance.blueprint
end
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bugSomething isn't workingSomething isn't working