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Abstract Factory.html
Adapter.html
Bridge.html
Builder.html
Chain of responsibility.html
Command.html
Composite.html
Decorator.html
Facade.html
Factory Method.html
Flyweight.html
Interpreter.html
Iterator.html
Mediator.html
Memento.html
Observer.html
Proxy.html
README.md
Simple JavaScript Inheritance.js
Singleton.html
State.html
Strategy.html
Template.html

README.md

JavascriptDesignPatterns

Javascript design patterns

some collected JS design patterns learning.

Creational Patterns

Abstract Factory Creates an instance of several families of classes
Builder Separates object construction from its representation
Factory Method Creates an instance of several derived classes
Prototype A fully initialized instance to be copied or cloned
Singleton A class of which only a single instance can exist

Structural Patterns

Adapter Match interfaces of different classes
Bridge Separates an object’s interface from its implementation
Composite A tree structure of simple and composite objects
Add responsibilities to objects dynamically
Facade A single class that represents an entire subsystem
Flyweight A fine-grained instance used for efficient sharing
Proxy An object representing another object

Behavioral Patterns

Chain of Resp. A way of passing a request between a chain of objects
Command Encapsulate a command request as an object
Interpreter A way to include language elements in a program
Iterator Sequentially access the elements of a collection
Mediator Defines simplified communication between classes
Memento Capture and restore an object's internal state
Observer A way of notifying change to a number of classes
State Alter an object's behavior when its state changes
Strategy Encapsulates an algorithm inside a class
Template Method Defer the exact steps of an algorithm to a subclass
Visitor Defines a new operation to a class without change

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