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Mod Studio 1.1.0 – Bigger textures, Blockbench first

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@cvvluis cvvluis released this 28 Oct 12:08
· 13 commits to main since this release

Bigger textures, Blockbench as the main editor, new launcher.

  • Textures up to 128 px: every element can be 16, 32, 64 or 128 px square. Changing the size keeps your pixels crisp; the Blockbench bridge, the Java build and the AI sketches follow the chosen size.
  • Blockbench is the main editor: the Shapes tab now leads with "Paint and model in Blockbench", opening inside Mod Studio with your texture at its real size. The first element opens straight in Blockbench. The old 16×16 pixel editor stays as a collapsible quick editor.
  • New launcher: a glass-style start window with rounded corners, logo and an animated progress bar, matching the app.

See SHA256SUMS.txt for the checksums.