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Does not render correctly on OS X #2
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I just forced pushed for the last time and promise to not do it anymore; can you try on the force pushed branch? |
Nightly is required...I don't know why OS X isn't detecting that @eliheuer |
Unless for some reason the OS X nightly rustc cannot do |
I just checked, I am and was using |
🤔 Hmm... Please let me know if you figure it out; that is very strange. Or, if you can find an alternative for the function that doesn't need Nightly. |
I'm actively hacking on this right now to finally add the toolbox, as you saw on Twitter I converted all your icons into their own SVG. b740027#diff-3d350169560e75d0cf9fc8e3574a3639R6 So I hope I don't create a difficult merge conflict as I plan to refactor later probably |
This is what I get at commit
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I kinda like the idea of this not working on mac now that I think about it. |
I think that I'm requesting too high an OpenGL version for either Mac in general or your computer specifically. |
The internet says that Apple hates OpenGL and that's why it's not working. 🙃 I would need your expertise to figure out how to lower our version. They deprecated it apparently. I'm not dropping it though, let's be clear. Nothing else works on Linux well, and that's the most important platform for this, even above Windows. |
I think @kovidgoyal might know what I'm doing wrong also |
Without looking at the code, make sure you are requesting an OpenGL version no higher than 3.3, that's the last that reliably works on macOS |
I am: https://github.com/mfeq/Qglif/blob/62719877eaa2ef511878f430d5071df62784876d/src/main.rs#L123 Although I am using multiple contexts... Perhaps the other context is using a higher version. I'll need to investigate when I get on the computer, but the hard thing is I can't test on Mac. Does anyone know of a service that will allow me to rent and remote in to a Mac? Like via VNC? Of course having graphics is a must. |
I just tested commit 9b1c006 on Arch with Nightly and it worked without issues.
However, on macOS 10.15 I get a series of errors. It would be nice if this worked well on macOS and I'm happy to be a macOS tester for this editor.
The first error I get reads:
I fixed this but got a few more errors and couldn't get it to build, I might try a PR to get it working, but thought I would post the issue first so you know I'm thinking about it.
Thanks!
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