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Adding Two More Randomisation Modules

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@MH13-000 MH13-000 released this 11 Dec 19:27
· 8 commits to main since this release

This update adds two new randomization modules :

random_enemy: As its name clearly indicates, it randomizes the enemies of the game (Each enemy can appear), actually the custom command show only enemy_identifier in the code, this will be fixed on a future release

random_areaparam: This module is more aesthetic, it randomizes the areaparam parameters of all levels, this contains textures, music and many other aesthetic elements relating to the game