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V0.2
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Change log
Bug fixes
Placement powers like monoliths, golden egg, and other one‑shot buildings are usable again with consistent targeting.
Duplicate and confusing powers were cleaned up, with consistent labels and descriptions so same‑named items can be told apart.
Power descriptions are now complete and structured, including missing descriptions and effect summaries.
Map speech loss after using powers (coordinates/grid disappearing) has been fixed; Escape now consistently restores the grid.
Other major fixes and improvements
Unified input behavior for space vs enter so one-shot powers do not close menus unless confirmed.
Power menu letter jump restored, without leaking into the base game when no category is expanded.
Autosave and save slot menus are fully accessible, including deletion and delete‑all.
Event menu supports category navigation, jump to location, delete, delete‑all, and no longer interrupts itself.
Inspect menus for units, cities, kingdoms improved with clean, ordered speech and added details.
Renaming now works properly and confirms with “Renamed to X.”
Game toolbar shortcut changed to f4 to prevent the game conflicting with Steam overlay.
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