Skip to content

MHForever 0.8.1: smooth high frame rates and friend notices

Choose a tag to compare

@Mango77x Mango77x released this 30 Oct 19:22
· 14 commits to main since this release
958ba9a

Fixed

  • Smoother high frame rates. Above 30 fps, frame interpolation has been rebuilt. It now recognises each model from one frame to the next, even when the game draws them in a different order, and redraws it in between. The ground no longer breaks into dark wedges when the camera moves (desert area 5 showed it most), and the hunter's and monsters' animations stay smooth at every frame rate.

New

  • You know at once when a friend is in your room. When a friend joins your private room, or you join theirs, a notice in the top right corner of the game says so ("Jun is in your room"), and another when they leave. You no longer have to wait until you both reach the Gathering Hall. In the launcher, a friend in your room shows as "In your room".

Notes

  • Windows: MHForever-0.8.1-windows-x64.zip. Keep the .dll files next to mhfu.exe, mhfu-us.exe and mhfu-jp.exe. Your settings and saves live outside the program folder, so unzipping a new version never touches them.
  • Linux: MHForever-0.8.1-linux-x64.tar.gz. Built on Ubuntu 24.04 (glibc 2.38 or newer); the launcher needs WebKitGTK 4.1 and GTK 3, the game OpenGL 3.3.
  • Updating from 0.8.0: the launcher offers it ("Update now"), checks the download and restarts.
  • If something looks wrong or crashes, please send your game.log (next to MHForever.exe) on Discord, https://discord.gg/6xrxY2buDf

Download

Windows: MHForever-0.8.1-windows-x64.zip. Unzip it anywhere you can write to and run MHForever.exe. The programs are not digitally signed, so Windows SmartScreen may show "Windows protected your PC": choose "More info" and then "Run anyway".

Linux: MHForever-0.8.1-linux-x64.tar.gz. Extract it and run ./MHForever (if your file manager removed the execute permission: chmod +x MHForever mhfu mhfu-us mhfu-jp).

You need your own copy of the game; the archives contain no game data. The code is on GitHub under GPL-3.0-or-later.