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Python Programming for the Absolute Beginner, 3rd Edition by Michael Dawson. Additional materials

Dear guests, since official web-site with materails and code examples from that amazing book is no longer available, I would like to share with you all 12 chapters and I wish you pleasant learning.

Table of Contents

Chapter01 - Getting Started - The Game Over Program
Chapter02 - Types, Variables, and Simple I/O: The Useless Trivia Program
Chapter03 - Branching, while Loops, and Program Planning: The Guess My Number Game
Chapter04 - for Loops, Strings, and Tuples: The Word Jumble Game
Chapter05 - Lists and Dictionaries: The Hangman Game
Chapter06 - Functions: The Tic-Tac-Toe Game
Chapter07 - Files and Exceptions: The Trivia Challenge Game
Chapter08 - Software Objects: The Critter Caretaker Program
Chapter09 - Object-Oriented Programming: The Blackjack Game
Chapter10 - GUI Development: The Mad Lib Program
Chapter11 - Graphics: The Pizza Panic Game
Chapter12 - Sound, Animation, and Program Development: The Astrocrash Game

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