- important sounds like "attack alarm" are always played
- display build/morph/upgrade time
- new AI tag for units(buildings) which allows fake size for buildings
while placing them
- much better error handling and messages especially for modders and xml-related problems
- fix unwanted double event for some keys ( like alt+enter )
- map filter option for game setup on headless server
- option to select/command multiple buildings of same type ( uniform-selection )
- major cross platform OOS fix which especially showed up quite often when playing without
fog of war
- you must proof basic game knowledge before you can play online by winning a special scenario
- less visible parts of black squares while rendering cliffs
- possibility to let units spawn units on death
- improved AI behavior per faction ( mostly magic )
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