Unity scene exporter to export created scenes into other engines and frameworks
- Exports scenes from Unity to custom scene format
- Imports exported scenes into Unity
- Loaders in C#, C++ and Java
- Examples for raylib, MonoGame and Irrlicht using exported custom scene format
- Rotations are exported in degrees (degree to radiant conversion:
rot.x * PI/180
) or quaternion - Default assets folder for other engines is
assets
- Magic number
lvl1
- Format:
model
: Model filename. If gameobject has no model it is null (for lights and cameras for example)name
: Name of the gameobjecttag
: Tag of the gameobjectposition
: Gameobject position xyzrotation
: Gameobject rotation in degrees xyz or quaternionscale
: Gameobject scale xyz
lvl1
# model name tag pos rot scale
cube.obj,cube,tag,24.5,0,7.333,0,2,0,1,1,1
star.obj,star,player,55.3,4,8.333,0,12,0,1,1,1
ball.obj,ball,enemy,3.4,4,128.3,0,12.5,0,1,1,1