Skip to content

Releases: MikeG621/MissionVerify

v2.4.1 Release

Choose a tag to compare

@MikeG621 MikeG621 released this 23 May 00:53
  • Fixed XWA player mothership looking at craft number instead of method.

v2.4 Release

Choose a tag to compare

@MikeG621 MikeG621 released this 28 Mar 16:17
  • XWA objects no longer counted for craft start [#4].
  • Code cleanup, .NET target updated.

Also, here's the release notes for 2.3, since I apparently forgot to upload it.

  • Rebuild with changes for Idmr.Platform v7. [YOGEME#115]

v2.2.1 release

Choose a tag to compare

@MikeG621 MikeG621 released this 23 Dec 15:05
  • Fixed XvT/XWA Dep And/Or was checking Arr 12AO34 YOGEME/#99
  • Fixed XvT/XWA Global Goal triggers checking 1/2 twice instead of 1/2 and 3/4

v2.2 Release

Choose a tag to compare

@MikeG621 MikeG621 released this 06 Jul 03:02
  • XWA order check now scans all orders instead of just O1 in SP1's region
  • Limit messages now dynamically use the actual limits

v2.1 Release

Choose a tag to compare

@MikeG621 MikeG621 released this 16 Mar 01:55
  • Added "OR true" and "AND false" trigger detection for 1AO2 and 3OR4 triggers [Issue YOGEME#48]

v2.0.1 Release

Choose a tag to compare

@MikeG621 MikeG621 released this 29 Nov 15:52

This just is a rebuild with the current version of Idmr.Platform

v2.0 Release

Choose a tag to compare

@MikeG621 MikeG621 released this 16 Feb 00:56

This is a rewrite of the original, last updated in 2006. Structurally is the same, but it's using my current standards.

  • Implemented Platform
  • Removed Containers, backdrops, probes, etc from AI and Orders checks [Issue YOGEME#15]
  • AI messages changed from "no AI" to "basic AI" and downgraded to "Note" [Issue #3]
  • Fixed crash when too many messages generated [Issue #2]
  • Multiple player FGs downgraded to "Warning"