Releases: MikeSchulze/gdUnit4-action
Releases · MikeSchulze/gdUnit4-action
v1.1.1
v1.1.1
What's Changed
Other Changes
- GD-45: Fix action cache to store Godot version when using
godot-force-mono
to force run with Godot Mono by @MikeSchulze in #44 - Bump dorny/test-reporter from 1.9.0 to 1.9.1 in /.gdunit4_action/publish-test-report by @dependabot in #42
- Bump dorny/test-reporter from 1.9.0 to 1.9.1 by @dependabot in #43
Full Changelog: v1.1.0...v1.1.1
v1.1.0
v1.1.0
What's Changed
- GD-40: Add property to enforce running GDScript test with Godot Mono executable by @MikeSchulze in #41
Full Changelog: v1.0.8...v1.1.0
v1.0.8
What's Changed
Improvements
- GD-26: Use
gdunit4.test.adapter
to run C# tests by @MikeSchulze in #34
Other Changes
- GD-26_2: Use custom
GdUnit4.Parameters
to avoid XDisplay error not found by @MikeSchulze in #38 - GD-26: Use the right reporter based on test run type by @MikeSchulze in #39
Important note: the 'path' filter for .Net tests is currently not working, see MikeSchulze/gdUnit4Net#27
Full Changelog: v1.0.7...v1.0.8
v1.0.7
What's Changed
Other Changes
- GD-36: Fixes action fails with permission denied error when using an installed version by @argusherd in #37
New Contributors
- @argusherd made their first contribution in #37
Full Changelog: v1.0.6...v1.0.7
v1.0.6
What's Changed
Other Changes
- Bump dorny/test-reporter from 1.8.0 to 1.9.0 in /.gdunit4_action/publish-test-report by @dependabot in #25
- Fix broken link in README.md by @myyk in #27
- Allow to disable the report publishing by @MikeSchulze in #35
New Contributors
Full Changelog: v1.0.5...v1.0.6
v1.0.5
What's Changed
Other Changes
- GD-23: Add parameter to make Report Upload/Publishing optional by @kdavis in #22
- GD-21: Add parameter to support custom project directory by @MikeSchulze in #24
New Contributors
Full Changelog: v1.0.4...v1.0.5
v1.0.4
What's Changed
Other Changes
- GD-19: Fix update Godot project cache issues @MikeSchulze in #20
Full Changelog: v1.0.3...v1.0.4
v1.0.3
V1.0.2 Hot Fix
What's Changed
Other Changes
- GD-17: Fix failing action if no addons installed by @MikeSchulze in #18
Full Changelog: v1.0.2...v1.0.3
v1.0.2
V1.0.2 Hot Fix
What's Changed
Bug Fixes
- The action should not fail if additional plugins are installed by @MikeSchulze #15
- Do not fail if no reports found (e.g. no tests executed)
Full Changelog: v1.0.1...v1.0.2
v1.0.1
What's Changed
Improvements
Other Changes
- Fix README, the default godot-status (standard -> stable) by @rgson in #7
- Added missing contribution guidelines by @MikeSchulze in #9
- GD-12: Pass on errors if the test run fails by @MikeSchulze in #13
New Contributors
- @rgson made their first contribution in #7
- @MikeSchulze made their first contribution in #9
Full Changelog: v1...v1.0.1