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It's time for Minecraft Oldschool Edition 1.8, our biggest, most expansive update yet!
Features (Client)
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Sky Dimension fully overhauled
- New skybox
- Refreshed aesthetics
- Expanded terrain generation, including missing biomes and trees from normal terrain
- Mob dungeons
- Sky is now a truly playable map option
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Added an Infdev world generator option.
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Added a Vulkan renderer option. OpenGL remains the default renderer.
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In Vulkan mode, added backface culling and GPU-driven mesh rendering through the Mesh Mode setting in Video Settings.
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Added FSR 3.1 upscaling support in Vulkan mode. Great for Steam Deck.
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Added mipmap texture filtering support.
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Added VRR (Adaptive Sync) support for compatible monitors.
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Added a Lazy Chunk Loader option so chunks keep loading around you while standing still, similar to OptiFine.
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Added an isometric screenshot mode on F4 / Down on D-Pad, with matching keyboard/mouse and controller layouts.
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Added an Indev Title Screen mode.
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Added a Zoom key. Default:
C -
Added a cloud height slider from default world heights up to Y=256.
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Added an in-game FPS counter.
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Moved the Language option to the title screen.
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Added a Colorblind Filter in Accessibility Settings.
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Added skin customization options so players can enable or disable visible skin layers like modern Minecraft.
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The "Press {Button} to open your inventory" achievement popup now displays the correctly assigned inventory button icon when using a controller.
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Quick Move in inventory menus now plays the Console Edition-style gliding animation when moving an item.
Gameplay Changes
- Updated armor balance while keeping durability unchanged. Damage reduction now scales by armor tier:
| Tier | Armor | Damage Reduction |
|---|---|---|
| Leather | 7 | ~28% |
| Gold | 11 | ~44% |
| Chain | 12 | ~48% |
| Iron | 15 | ~60% |
| Diamond | 20 | ~80% |
- Added functional Sponges that absorb water and become Wet Sponge after one use. Dry them in a furnace to reuse them.
- Added Redstone Blocks crafted from 9 redstone. They provide constant power like redstone torches and can be pushed by pistons.
- Added Coal Blocks crafted from 9 coal. One Coal Block burns for 9x as long as one coal item.
- Chests can now be placed facing any direction thanks to under-the-hood engine changes.
- Clocks can now be placed on walls and output a redstone signal whose strength depends on time of day.
- Added Beta 1.8-style bow stances as a visual-only option, toggleable in Eye Candy settings.
- Alpha and Indev worlds now use more era-accurate textures for select blocks, including era-specific wool, metal blocks, and brick textures.
Features (Server)
- Multiplayer players and entities now move much smoother.
- Voice chat reliability has been significantly improved. Voice now uses a dedicated UDP port with TCP fallback. Default voice port:
24454 - Proximity voice chat is now positional, with 3D directional audio based on speaking player location.
- Transitioned engine compression from Zlib to Zstd.
- Introduced WAL logs based on Scaevolus' recommendation.
- Introduced McRegion 2, the successor to Scaevolus' McRegion format.
- Added better Alpha/McRegion conversion than vanilla for improved legacy world migration.
- Added Scaevolus to the Credits menu for their work on the original McRegion format.
- R̷͓̈́ë̵̱m̸̰̌o̴̜͝v̶̱̈́e̵̛̜d̸̰̈́ ̷̣̌H̸̰͝e̶̜̓r̷̰̈́o̵͓̓ḇ̸̌ṛ̶̈́ī̷̜n̵̰̈́e̸̱͝
// The Oldschool Team