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[Bug]: The new version of the Draugr animation is abnormal #307

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2 tasks done
conglingwo opened this issue Sep 3, 2024 · 16 comments
Open
2 tasks done

[Bug]: The new version of the Draugr animation is abnormal #307

conglingwo opened this issue Sep 3, 2024 · 16 comments
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bug Something isn't working

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@conglingwo
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Check for duplicate issues

  • I have verified that there are no duplicate issues.

Version

v2.3.0-beta

Provide Instructions on Reproducing the Problem

The draugr awakening animation cannot be displayed properly, and the corpse of the draugr becomes abnormally distorted after being killed. There were no related issues in the previous version

Provide Relevant Files

Engine.log

Provide Visual Proof (optional)

ScreenShot81

Contributing To Development

@conglingwo conglingwo added the bug Something isn't working label Sep 3, 2024
@DasKebab
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DasKebab commented Sep 9, 2024

Can verify, its happening to me as well

@conglingwo
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可以验证,它也发生在我身上

You can replace it with an old version of the draugr animation to solve the problem

@DasKebab
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DasKebab commented Sep 9, 2024

You can replace it with an old version of the draugr animation to solve the problem

Would you kindly share that anim files? I want to downgrade Pandora, but I don't think that's a good idea

@conglingwo
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You can replace it with an old version of the draugr animation to solve the problem

Would you kindly share that anim files? I want to downgrade Pandora, but I don't think that's a good idea

draugr.zip
I have some mods for draugr animations that may not be compatible. But you can try it.

@Akasugi
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Akasugi commented Sep 12, 2024

Can also confirm this is happening, I'm having the same issue. Good to see I'm not alone.

@leafBlade224
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Use FNIS first, and then Pandora, replace the Pandora draugr folder with FNIS draugr folder, done

@oren19737373
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MihailMods
enb2024_9_19_05_54_45

@aiyu0731
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The same problem was confirmed. In my environment, the same problem occurs with skeletons as well as draugr. I tried overwriting the Draugr_Skeleton.hkx file with the data from draugr.zip, but the problem returns to normal only when the first saved data is loaded, and the problem reappears when another saved data is loaded.

@fjchinchilla96
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Does anyone know if the same issue is affecting the draugr lord shout?

@Muhansas
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Muhansas commented Nov 7, 2024

i managed to solve it,find your pandora output folder,then“\meshes\actors\draugr\CharacterSkeleton” ,delete “Draugr_Skeleton.hkx”。 it works for me,things are going right so far。

@Monitor221hz
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Investigating the issue at the moment.

@aiyu0731
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aiyu0731 commented Nov 8, 2024

I also tried deleting the Draugr_Skeleton.hkx in the CharacterSkeleton folder and that improved the problem.
There was also a problem with the motion of the Draugr Lord shout, where the animation was not completed and the shout was not triggered, but this has also been improved.

PS
Regarding the deletion of the Draugr_Skeleton.hkx file in the CharacterSkeleton folder, the problem returned to normal only when the first saved data was loaded, and the problem occurred again after the second load.

@Letusdrink
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Also having this issue, is this likely to be officially fixed or patched?

@Monitor221hz
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See #357. Should be fixed next version.

@Letusdrink
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Letusdrink commented Nov 22, 2024 via email

@Nuascura
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Draugr animations (such as wake up anims when laying down along the wall) are mostly fixed via the hotfix file on Nexus.
@Letusdrink people can't always attend to individual users. As long as you're subscribed, GitHub will notify you when the issue is closed.

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