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Evan Skill Mechanics
Spiral of Mana is not affected by attack speed.
You can pre-input Spiral of Mana while using either Circle of Mana 1 or Circle of Mana 2 but takes 270ms to cancel.
With AS2:
time | skill |
---|---|
0 | Circle of Mana 1 |
270 | Spiral of Mana |
or
time | skill |
---|---|
0 | Circle of Mana 1 |
180 | Circle of Mana 2 |
450 | Spiral of Mana |
If hit single target, all attacks receive final damage penalty.
Description says it's Fusion Skill but doesn't create magic debris.
Magic Debris can charge more than 1 power per cast if projectiles hit seperately.
Some Mir skills are controlled by common.variableReact.
common.variableReact.delay+30 is used for damage appear timing.
All ticks are hit first then apply delay, but certain timing does not deal damage.
This list is showing common.variableReact.x.delay+30. (x) means no damage on that tick.
Skill | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
---|---|---|---|---|---|---|---|---|---|---|
Dragon Swift | 570 | 570 | 570 | 600 | 570 | 600 | ||||
Swift of Wind | none | |||||||||
Swift of Thunder | (x)510 | 390 | 390 | 390 | 390 | 390 | ||||
Dragon Dive | (x)150 | 510 | 390 | 390 | 390 | 390 | 390 | 390 | 390 | 390 |
Dive of Thunder | none | |||||||||
Dive of Earth | 990 | 480 | 480 | 480 | ||||||
Dragon Breath | 390 | 390 | 390 | 390 | 390 | 390 | 390 | 390 | ||
Breath of Wind | 390 | 390 | 390 | 390 | 390 | 390 | 390 | 390 | ||
Breath of Earth | none | |||||||||
Dragon Break | 210 | 300 | 300 | 480 | 390 | 390 | ||||
Imperial Breath | none |
Swift of Wind, Dive of Thunder, Breath of Earth and Imperial Breath is using normal formula like rounddown(time/attack interval + 1)
.
For Breath of Earth, it's required to wait for 360ms before first hit, so formula will be rounddown((time-360)/attack interval + 1)
.
For Imperial Breath, it's required to wait for 820ms before first hit, but it doesn't corrupt base duration, and seems no +1, so formula will be rounddown(time/attack interval)
.
This list is showing cancelable delay for each skill.
Skill | Max Tick | Base delay | Last Tick Timing | Cancelable Delay |
---|---|---|---|---|
Dragon Swift | 6 | 3510 | 2910 | 600 |
Swift of Wind | 8 | 3600 | 3570 | 30 |
Swift of Thunder | 5 | 3360 | 2070 | 1290 |
Dragon Dive | 9 | 3690 | 3390 | 300 |
Dive of Thunder | 5 | 3420 | 2880 | 540 |
Dive of Earth | 4 | 3000 | 1950 | 1050 |
Dragon Breath | 8 | 2910 | 2730 | 180 |
Breath of Wind | 8 | 3330 | 2730 | 600 |
Breath of Earth | 7 | 3420 | 3060 | 360 |
Dragon Break | 6 | 2580 | 1680 | 900 |
Imperial Breath | 16 | 5810 | 4660 | 1150 |