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Clear previously selected nodes before new node creation #77
Merged
MothDoctor
merged 1 commit into
MothCocoon:main
from
BorMor:clear-selection-on-creation
Nov 29, 2021
Merged
Clear previously selected nodes before new node creation #77
MothDoctor
merged 1 commit into
MothCocoon:main
from
BorMor:clear-selection-on-creation
Nov 29, 2021
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Thanks for the fix, @BorMor. Merging it to all branches :) |
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commit ea7e0d4 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Wed Mar 30 20:25:27 2022 +0200 added Is Input Connected method #96 commit acd4260 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Wed Mar 30 19:49:32 2022 +0200 polishing up last PRs commit f2f5328 Author: Joseph <joseph@ascent.ai> Date: Thu Mar 31 02:13:17 2022 +0900 Added a custom dilation from the parent actor (#90) while playing the level sequence. commit 6398cf3 Author: Erdem Acar <50913011+kathelon@users.noreply.github.com> Date: Wed Mar 30 20:04:46 2022 +0300 Added timer restart pin. (#94) commit fc661a2 Author: Markus Ahrweiler <Mephiztopheles@users.noreply.github.com> Date: Wed Mar 30 18:58:44 2022 +0200 Added DeniedClasses as option to blacklist FlowNodes (#92) commit f915b7d Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Mar 25 19:10:01 2022 +0100 crash fix commit 68726c8 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Mar 25 17:28:58 2022 +0100 CIS fix commit be4e496 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Mar 25 17:02:57 2022 +0100 SaveGame fix: don't remove saved data from other worlds while saving commit 1baf450 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Thu Mar 10 14:20:32 2022 +0100 clear data, in case we received here reused SaveGame object commit 5bf8dd6 Author: Krzysiek Justyński <krzysiek.justynski@gmail.com> Date: Tue Mar 8 13:04:00 2022 +0100 Update README.md commit 21ec316 Author: Guy Lundvall <47373221+Drakynfly@users.noreply.github.com> Date: Tue Mar 8 03:59:13 2022 -0800 fix localization collision caused by identical keys (#95) commit 4cb9ec2 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Tue Feb 22 16:23:07 2022 +0100 do not call Start node on Sub Graph loaded from save commit d836e91 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Feb 13 19:35:59 2022 +0100 #91 Visualize in graph that Flow Node class is marked as "Deprecated" commit 18b064e Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Jan 28 16:18:23 2022 +0100 added include commit b0b4736 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Jan 28 16:01:07 2022 +0100 Only create Flow Subsystem instance if there is no override implementation defined commit ca6b535 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Jan 28 15:57:09 2022 +0100 fixed refreshing SFlowAssetInstanceList commit 0a27024 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Jan 28 15:57:09 2022 +0100 fixed refreshing SFlowAssetInstanceList commit cb90eaf Author: Satheesh (ryanjon2040) <ryanjon2040@users.noreply.github.com> Date: Fri Jan 28 16:36:08 2022 +0530 Fix start node deletable (#71) commit eaf2f99 Author: Guy Lundvall <47373221+Drakynfly@users.noreply.github.com> Date: Fri Jan 28 02:57:30 2022 -0800 Fix minor typo (#88) commit 0cd2809 Author: Luna Ryuko Zaremba <contact@lunaryuko.space> Date: Thu Jan 27 17:02:55 2022 +0100 Make UFlowNodeBlueprint not final, so it can be subclassed (#87) commit ca6ab81 Author: Luna Ryuko Zaremba <contact@lunaryuko.space> Date: Thu Jan 27 17:02:55 2022 +0100 Make UFlowNodeBlueprint not final, so it can be subclassed (#87) commit bffcaf4 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Jan 24 11:56:16 2022 +0100 bump version to 1.2 commit e618dbe Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Jan 16 20:31:12 2022 +0100 allow to customize Flow Asset Category Name commit 4e07528 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Thu Dec 23 21:22:14 2021 +0100 added nullchecks on Sequence Player fixes a rare crash occurring blueprint caused infinite loop before calling CreatePlayer method commit 8b7df0f Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Tue Dec 21 20:23:28 2021 +0100 clear old bindings before binding again, which might happen while loading a SaveGame commit eb398d3 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Dec 19 14:11:55 2021 +0100 fixed case where Root Flow wouldn't be properly finished and cleaned up bug reported and fixed by BorMor commit eb6233d Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Dec 19 14:03:27 2021 +0100 SaveGame fix: restoring state Recorded Nodes and Active Nodes on load Based on BorMor report and fix commit d37787a Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sat Dec 18 19:09:56 2021 +0100 added unique Referencer Name commit 8d043b6 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sat Dec 18 19:09:24 2021 +0100 added include + cleanup commit 7094fb5 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sat Dec 18 19:08:55 2021 +0100 unused property removed commit 9d7df13 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sat Dec 18 19:08:35 2021 +0100 removed hacky loading all Flow Assets, unused only caused issues with functional tests commit 0c7bab9 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sat Dec 18 15:20:11 2021 +0100 Data Validation now checks if node class does exist commit c998f72 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Thu Dec 16 19:52:05 2021 +0100 Fixed and optimized check preventing dirtying Flow Asset on harvesting node connections commit 91ad7f8 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Nov 29 21:59:47 2021 +0100 tweaked include order commit d8dab6c Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Nov 29 21:14:15 2021 +0100 documentation on EFlowFinishPolicy commit 7ad4dd7 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Nov 29 21:09:57 2021 +0100 Mark entire HarvestNodeConnections method as editor-only commit b283d53 Author: Mahoukyou <dawidwdowiak@hotmail.com> Date: Mon Nov 29 20:52:46 2021 +0100 Fix node not being registered with the asset after undoing it's deletion (#74) commit 296a84d Author: Sergey Vikhirev <truesmb@gmail.com> Date: Mon Nov 29 23:45:09 2021 +0400 FlowNode_Timer's RemainingStepTime should be used only for first timer tick (#75) commit fbc7208 Author: Sergey Vikhirev <truesmb@gmail.com> Date: Mon Nov 29 23:27:01 2021 +0400 Clear previously selected nodes before new node creation (#77) commit 9865f65 Author: Sergey Vikhirev <truesmb@gmail.com> Date: Mon Nov 29 23:26:42 2021 +0400 Make UFlowSubsystem::CreateRootFlow public (#76) commit dbcea32 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sat Nov 27 22:04:40 2021 +0100 compilaton fixed against recent engine's code commit c808530 Author: Proboszcz777 <watroba.grzegorz@gmail.com> Date: Wed Nov 17 20:55:52 2021 +0100 Update FlowAsset.cpp (#73) Prevention of auto checkout when instancing flow asset commit 63cd32e Author: Satheesh (ryanjon2040) <ryanjon2040@users.noreply.github.com> Date: Thu Nov 11 19:58:51 2021 +0530 #14: Double clicking on wire creates reroute node (PR #70) commit 0c429d7 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Tue Nov 9 11:18:28 2021 +0100 Allowed Node Classes list filters out what nodes can be placed in given Flow Asset type commit 043de45 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Nov 7 20:50:33 2021 +0100 5.0 compilation fix commit 093207f Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Thu Nov 4 15:11:54 2021 +0100 Timer node is no longer final, it can be extended commit 167f5f3 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Nov 1 16:26:17 2021 +0100 exposed Camera Settings on Play Level Sequence node commit 524d0ab Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Nov 1 12:47:15 2021 +0100 Created UFlowGraphEditorSettings, SFlowGraphNode_SubGraph followed by cosmetic tweaks of recent pull requests commit 91ee21d Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Oct 31 16:07:22 2021 +0100 actually pass ValidatedTags to notify event and replication Issue found by Mahoukyou commit aef5bed Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Tue Oct 26 12:47:21 2021 +0200 removed duplicated GetNodeInstance method + const correctness commit 5e551b1 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Oct 25 23:09:00 2021 +0200 minor tweaks to displayed node path commit aa68c4b Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Oct 25 22:53:57 2021 +0200 removed Fatal option, copy-pasted tooltips from ELogVerbosity commit 889624b Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Oct 25 22:19:17 2021 +0200 fixed and improved PR commit d5d4a21 Author: Satheesh (ryanjon2040) <ryanjon2040@users.noreply.github.com> Date: Tue Oct 26 01:19:26 2021 +0530 Add asset path on flow node (#60) commit 0f57985 Author: Satheesh (ryanjon2040) <ryanjon2040@users.noreply.github.com> Date: Tue Oct 26 01:17:52 2021 +0530 Add log verbosity (#58) commit 7893e25 Author: Satheesh (ryanjon2040) <ryanjon2040@users.noreply.github.com> Date: Tue Oct 26 01:17:44 2021 +0530 Add bubbles to circuit connection (#61) commit 42ff04b Author: Markus Ahrweiler <Mephiztopheles@users.noreply.github.com> Date: Mon Oct 25 21:48:38 2021 +0200 set custom color for even "native" nodes (#59) commit abed98a Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Oct 24 21:00:41 2021 +0200 #63 prevent updating Flow objects while compiling any blueprint commit 62c02fd Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Oct 24 19:11:18 2021 +0200 #57 don't cache node categories, loading blueprint too soon might cause compilation issues the additional benefit is that Flow Palette would refresh after changing properties of Flow Node class commit 8df0f2b Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Wed Oct 13 20:55:36 2021 +0200 cosmetic tweaks commit c0bd98b Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Oct 11 20:43:09 2021 +0200 exposed World Asset Class commit 9e6b57d Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Oct 10 00:49:43 2021 +0200 #56 crash fix + optimizations commit 5ee34b8 Author: Satheesh (ryanjon2040) <ryanjon2040@users.noreply.github.com> Date: Wed Oct 6 02:00:47 2021 +0530 Implement graph tooltip. (#55) * Implement graph tooltip. * Show path of graph in tooltip preview commit 06a614f Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Tue Sep 28 22:18:35 2021 +0200 use standard connection style by default commit 00c33b5 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Tue Sep 28 22:10:40 2021 +0200 Update FlowNode_PlayLevelSequenceDetails.cpp commit c634c33 Author: Satheesh (ryanjon2040) <ryanjon2040@users.noreply.github.com> Date: Wed Sep 29 01:28:59 2021 +0530 Add circuit connection drawing. (#54) commit 3b88e66 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Tue Sep 28 20:59:50 2021 +0200 removed redundant Extensibility Managers commit a73dfae Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Tue Sep 28 20:59:08 2021 +0200 toolbar classes merged, a lot of Flow Asset methods made virtual commit 24ce1b0 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Tue Sep 28 20:43:50 2021 +0200 replace method deprecated in UE5 commit 6013d68 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Tue Sep 28 20:43:06 2021 +0200 const correctness commit 7247497 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Sep 24 14:07:41 2021 +0200 exposed engine's Playback Settings commit 4828381 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Sep 24 13:57:54 2021 +0200 typo fix commit e4493e2 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Sep 20 23:26:20 2021 +0200 prevent starting Flow from the obsolete AWorldSettings actor that still exists in the world commit f9f66eb Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Sep 5 22:20:01 2021 +0200 ue5-main fixes commit 3100f2c Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Sep 5 18:53:14 2021 +0200 updated Reikon acknowledgement commit 214ecfb Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Sep 3 00:52:25 2021 +0200 exposed NetMode parameter, passing it to NotifyFromGraph() commit 1ec1c92 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Sep 3 00:51:36 2021 +0200 added Identity Match Type, improves Component Observer commit f07ec26 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Sep 3 00:50:39 2021 +0200 const correctness commit a3e54ee Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Fri Sep 3 00:50:26 2021 +0200 copy-paste fixed commit 00d93ce Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Aug 23 23:50:20 2021 +0200 using Viewport Stats Subsystem to display permanent error messages commit 0d4fcdc Author: Constantine Romakhov <34831419+Solessfir@users.noreply.github.com> Date: Thu Aug 19 17:28:23 2021 +0300 Fixed Engine version string in Flow.uplugin could not be parsed (#51) commit 53ed6ca Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Aug 16 23:10:41 2021 +0200 allow to hide Flow Asset and Flow Node from "Create Asset" menu commit edf0760 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Aug 16 22:27:21 2021 +0200 removing flawed UI customization commit 1aa1792 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Aug 15 11:13:08 2021 +0200 fixed API deprecation warning commit efad2d8 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Sun Aug 15 11:12:55 2021 +0200 const correctness commit b074389 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Thu Aug 5 15:49:35 2021 +0200 adjusted padding commit 6b4a923 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Thu Aug 5 15:46:32 2021 +0200 removed zombie tab, it appears that we don't need to manually add Toolbar Tab in UE5 commit cefa156 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Thu Aug 5 15:35:45 2021 +0200 removed High Detail layout since it doesn't apply to UE5 level editor toolbar commit 64a22ce Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Thu Aug 5 15:34:53 2021 +0200 fixed registering asset toolbar commit 4403621 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Thu Aug 5 14:17:56 2021 +0200 added option to hide Asset Toolbar above Level Editor commit e02b422 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Wed Aug 4 21:04:09 2021 +0200 new nodes: On Actor Registered, On Actor Unregistered commit 68c86a7 Author: Moth Doctor <krzysiek.justynski@gmail.com> Date: Mon Aug 2 18:32:44 2021 +0200 intial UE 5 support
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I find it quite annoying when I create new node and previous selected nodes stay selected, I have to unselect all nodes and select new node again to align it properly.