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v1.0.0

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@calhsu-nvidia calhsu-nvidia released this 01 Jul 11:19
· 16 commits to main since this release

Vulkan Support

  • Requires Vulkan SDK 1.4.313 or greater which uses Cluster SPIRV intrinsics
  • Convert all bindless arrays to use ResourceDescriptorHeap via Vulkan's mutable descriptor extension
  • Fix validation warnings and Vulkan shutdown crashes

Minor Changes

  • Expose isolation level in the UI
  • Add smooth single crease sharpness, which prevents transition artifacts between single and multicrease edges. Only visible if the isolation level is lowered.
  • Improve Profiler "Frame" Tab, add average times in tool tip, expose motion vector pass time
  • Update to Streamline v2.8.0

Bug Fixes

  • Fix thread-ordering to be compliant with SM6.6 1D quad lane ordering.
  • Fix micro-triangle view toggle when in DLAA mode.
  • Fix cases where a surface resulted in over U16_MAX clusters
  • Fix tessellation for when there was per-material displacement scaling
  • Fix crash for some malformed OBJ files with '0' values for some indices.