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v2.1.0

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@calhsu-nvidia calhsu-nvidia released this 06 Oct 08:07
· 1 commit to main since this release

2.1.0

Platform

  • Build for Windows on Arm64 via the vs2022-arm64 preset, either cross-compiled from
    an x64 host or natively; binaries go to bin_arm64 and installs to _install_arm64
  • The release zip carries both architectures, bin and bin_arm64, next to one shared
    assets folder; the run_*.bat scripts pick the one that matches the machine
  • Update Streamline to 2.14.1, NVAPI to R615 and Nsight Aftermath to 2026.3, the first
    releases that ship Arm64 binaries
  • Update DXC to 1.9.2609; Arm64 build machines use the native Arm64 shader compilers
  • Require CMake 4.1 or later
  • Show the CPU architecture in the window title, e.g. (D3D12 arm64)

Bug Fixes

  • The DLSS preset menus only offer presets Streamline still supports; the RR entry
    labelled Preset G selected Preset F