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Releases: NaGaa95/ProjectCane
Release list
Beta 0.5.0
Added PAL support for SCES-509.17
Added Japanese support for SCPS-150.36
Fixed widescreen FMV presentation
Fixed music randomly stopping during levels
Fixed pause-menu music ducking and restoration
IMPORTANT: RE EXTRACT THE FILES
29/10 UPDATE :
Fixed PAL Slow extraction
Upstream latest upstream commit Fix PAL level transition descriptor mapping
0.4.0-beta.2
ProjectCane v0.4.0-beta.2 - Switch Port
- Enabled LTO / PGO Optimization for better performance
0.4.0-beta.1
ProjectCane v0.4.0-beta.1 - Switch Port
This update introduces official Linux and Steam Deck support alongside major compatibility, accuracy, stability, and performance improvements.
Highlights
Added native Switch support with deko3d
Added native Linux support with a portable AppImage
Added Steam Deck compatibility
Added a cross-platform File Extractor GUI
Improved controller detection when Steam or other controller software is running
Fixed Linux save crashes
Fixed video settings and frame-rate changes on Linux
Fixed MSAA switching issues and temporary graphical corruption
Improved audio-device compatibility and cutscene audio playback
Improved Mz. Ruby rhythm synchronization
Improved camera collision behavior
Improved PS2-style collision and physics accuracy
Improved widescreen rendering and 2D interface scaling
Corrected turret aiming and high-frame-rate movement
Optimized BLIP uploads, shadow rendering, and OpenGL state handling
Added numerous rendering, framebuffer, shader, and stability fixes
And a ton more fixes