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v0.10.2 Beta
We have worked on a number of issues and bugs reported by our community.
Editor changes:
- Fixed camera settings (speed and sensitivity issues).
- Fixed an issue where the camera position was not properly saved or restored during play mode.
- Fixed duplicate component selection behavior.
- Rewrote the
UsdOutlinerClientandGuiOutlinerClientcreation lists. - Added separators to the main outliner add lists.
Engine core changes:
- Updated the default material's normal map, improving light reflection behavior.
- Removed the use of
memcpy/memsetfor non-trivial classes to ensure safer operations. - Fixed potential memory leaks occurring during reallocation.
- Replaced assignments in constructors with initializer lists.
- Fixed self-assignment of material fields in
Material::clone(). - Removed unnecessary calls to move/copy constructors.
- Fixed incorrect assertions for resource requests.
- Fixed the wrong key (
lifeMax) inVFXModFXInstance::deserialize.
Documentation changes:
- User and API documentation are now public, including updated build instructions.
- Added articles for each type of UI component (Node, Layer, Scroll, Button, Sprite, Label, DrawNode).
- Added an article about Scenes.
- Rewrote the Interface, Animation, Physics, VFX, and Lighting articles; fixed minor typos.