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Releases: NauTaro/DBZ-BT4-Tag-Team-Decomp

0.1.39.5 R1

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@github-actions github-actions released this 03 Nov 00:28
  • Integrate upstream 0.1.39.5 Skill List changes while retaining BT4 and Tag Team presentation mappings.

  • Add F1 > Updates with manual checks, retry, download progress and a confirmed restart from the offline main menu.

  • Read ADX version 3 and 4 loop points for combat music, restore the predictor at loop boundaries and correct shared music timing metadata. (Thanks for Issues | Emanu1995) !

  • Skip Lua presentation work during rollback resimulation and discarded display frames.

  • Add optional right-stick enemy targeting and a local special-move camera preference. (Thanks for Issues | Sh4ggy005) !

  • Keep unrelated Tag Team fighters active during another pair's special-move preparation. (Thanks for Issues | Sh4ggy005) !

  • Score both human players' correct button-clash answers independently.

  • Restore scripted Parallel Quest setup and descriptions; load all BT4 roster chips in the remaining mission and ranking selectors.

  • Center Modern HUD portraits with artwork-specific eye anchors and soften portrait borders.

  • Fix the automatic GitHub download and installation flow for the existing DBZ BT4 HD v1.07 pack. (Thanks for Issues | TestaMorte) !

BT4decomp 0.1.39.4 R1

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@github-actions github-actions released this 02 Nov 04:39
  • Integrate upstream 0.1.39.4 Lua presentation mods, animated matchmaking radar and widescreen message alignment.
  • Include Modern HUD, Modern Camera, Modern Look, Skill List and two examples, disabled by default; deliver them through older BT4 updaters while preserving existing scripts.
  • Adapt mod camera and fighter data to Tag Team targeting; keep free-camera priority and Hide HUD behavior.
  • Add English, Spanish and Brazilian Portuguese controls for Mods and optional offline duel mechanics.

BT4decomp 0.1.39.3 R1.1

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@github-actions github-actions released this 02 Nov 00:28
  • Center installed-language choices and download optional packages directly from GitHub; setup only asks for the ISO.
  • Fix Portuguese menu captions, restore high-resolution font rendering and keep localized lettering ahead of generic HD artwork.
  • Recognize matching HD portraits across texture alpha modes while preserving palette and size checks.
  • Align the Potara Shop scroll bar, restore the screen-position preview and correct full health-bar backing colors.
  • Refresh the HUD editor preview and run Windows game and setup executables without requesting elevation.

BT4decomp 0.1.39.3 R1

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@github-actions github-actions released this 01 Nov 19:06
  • Integrate upstream 0.1.39.3 widescreen menus, replay loading and screen reader support.
  • Fix Portuguese selection and install its required English data automatically.
  • Add Brazilian Portuguese installer text and keep the optional HD pack checkbox visible.
  • Download public language and texture packs without GitHub sign-in.

BT4decomp 0.1.39.2 R8 Hotfix

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@github-actions github-actions released this 01 Nov 04:15

0.1.39.2 R8 Hotfix

  • Restore the One on One / native BT3 Team Battle selector in Quick Match and route both modes through the standard online lobby queues.

BT4decomp 0.1.39.2 R8

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@github-actions github-actions released this 01 Nov 03:18

R8 updates Tag Team matchmaking, its panoramic HUD layout and the online hub.

  • Add Tag Team Quick Match for 2 vs 2, plus Create Room presets for 2 vs 2, 5 vs 5 and six-player Free for All.
  • Restore configurable duel room settings and set Quick Match rollback to four frames.
  • Show an authenticated online player count refreshed every five minutes.
  • Fix input-ring initialization when the public Tag Team queue fills a room without changing its room epoch.
  • Adjust panoramic menu panels and Tag Team HUD placement for wide aspect ratios.
  • Publish signed Windows x64, Linux x64 and macOS ARM64 packages.

Validation: four Windows game instances joined one public 2 vs 2 room, shared the same START frame and reached 900 matching simulation frames. This local test is not a cross-ISP latency or capacity benchmark.

BT4decomp 0.1.39.2 R7 Hotfix

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@github-actions github-actions released this 31 Oct 18:45
  • Restore all BT4 portraits in tournament, Hero and Time Nest character selectors.
  • Restore mode-specific menu music and tournament fanfare.
  • Preserve panoramic artwork proportions and align costume captions with their panels.
  • Restore complete spectator camera controls in English, Spanish and Brazilian Portuguese, with isolated local input and rollback-safe camera state.

R7 launchers recognize this patch-revision tag. Launchers without patch-tag support require one installation of the current package.

BT4decomp 0.1.39.2 R7

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@github-actions github-actions released this 31 Oct 14:00
  • Correct panoramic menus and HUD at 16:9 and ultrawide aspect ratios, including selection screens and the Tag Team HUD editor.
  • Enable the existing free camera across battle modes, with Spanish, English and Brazilian Portuguese controls.
  • Hide the Start menu when hiding the HUD; press Start to open it again.
  • Bundle nested macOS dependencies, including Brotli; check library closure, signatures and loading during packaging.
  • Improve updater patch-revision ordering and keep package revision labels consistent.

BT4decomp 0.1.39.2 R6

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@github-actions github-actions released this 31 Oct 00:59

0.1.39.2 R6

  • Move room discovery and matchmaking to private Supabase signaling.
  • Host Tag Team input coordination on the room owner through direct peer channels.
  • Negotiate voice directly between participants, including manual-address sessions.
  • Preserve room membership for voice across duel and tournament transitions.
  • Pin Windows GitHub CLI packaging to its verified upstream archive; remove the deleted R26 bootstrap dependency.
  • Retain R5 custom-content, music-tempo, rematch and renderer fixes.

BT4decomp 0.1.39.2 R5

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@github-actions github-actions released this 30 Oct 18:59

0.1.39.2 R5

  • Load PNG/DDS texture packs directly from ZIP files, including large PCSX2 packs.
  • Restore custom-song playback through BT4 file IDs and executable-relative content folders.
  • Keep music at its original tempo when speed following is disabled, including tracks without loop metadata.
  • Discard previous-round input on rematch and wait for renderer completion before battle resources are released.
  • Prepare HD menu artwork in the background with bounded uploads, retaining the original image quality.
  • Disable Hit's Time Skip backdrop in both original graphics and texture packs.