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Texture Optimization: Significantly reduced mod file size from 500 MB to 240 MB.
Code Optimization: General code cleanup and performance improvements.
Log Spam Fix: Cached objects for dynamic PDA apps to prevent spam in the game's log file.
Device Damage System: All electronic devices can now become "damaged" instead of being broken outright. The head device has a 25% chance to become damaged. All other devices have a 75% chance to become damaged. Damaged Device Effects: Shutdown: Damaged devices may spontaneously turn off, with the frequency based on their damage level. NVGs (Beef's only): Will produce visual glitches. Flashlights: Will flicker intermittently.
Devices Unreliability: (Renamed from "Passive glitch for PDA"). When enabled, even undamaged devices have a small chance to turn off. A setting of 1% ensures this risk is always present. This also causes glitches for PDAs, maintaining previous behavior. - Shutdown Timers: New settings to define the minimum and maximum duration for device shutdowns. - BIOS: Fixed another cause of CPU crashes and implemented further code improvements.
PDA Models: Fixed the AOE PDA 3.1 model.
Companion Icons: PDAs are now processed upon game load to fix minor issues with companion markers on the minimap.
Autocomplete: Certain PDAs now feature autocomplete functionality, while others do not.
PAW: Integration adjusted so that specific PDAs cannot set PINs, use auto-tagging, etc. - Taskboard: Rewrite killswitch for Taskboard button.