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Releases: Neyroe/External-Brawl-Camera
Releases · Neyroe/External-Brawl-Camera
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EBC 3.0
EBC V3: the add-on rebuilt as a Blender extension, for Project+ 3.1.5 and 3.2.
Install
Windows (PowerShell, no admin):
& ([scriptblock]::Create((irm https://raw.githubusercontent.com/Neyroe/External-Brawl-Camera/project+/tools/install/install.ps1)))Linux:
curl -fsSL https://raw.githubusercontent.com/Neyroe/External-Brawl-Camera/project+/tools/install/install.sh | bashOr by hand: Blender 4.2+ > Edit > Preferences > Get Extensions > Install from Disk > external_brawl_camera-3.0.0.zip.
Then in Blender: 3D viewport > N > EBC tab > Connect > Start sync.
What's new
- Blender 4.2+ extension (tested on 5.2 LTS), nothing to install with pip
- Camera aligned with the game to the pixel, both directions; native camera freeze (no Code Menu needed)
- Multiple cameras with clean cuts, Record of the game camera, transitions
- Orthographic, Isometric and Dimetric 2:1 views
- Green screen with a working alpha, per-character Colour / Hidden and Isolate (experimental)
- Project+ 3.2 support with automatic version detection
- Optional DevServer control: pause, next frame, savestates
Files
external_brawl_camera-3.0.0.zip: the extensionebc_stages.zip: the stages scene (ebc_stages Vanilla.blend)
Coming from V2: remove the old add-on and the hand-installed dolphin_memory_engine (the installer offers to do it).
EBC 2.0
New version using a librairie compatible with both Linux and Windows ! (py-dolphin-memory-engine)
This is still WIP version but adding some new features. This project is far from dead, I have an good amount of idea. I just need to give some time to them.