This project aims to build tools for numerical simulation with unity in particular sensors. Parameterizable components will be created (Generic component) as well as tools that can be overload according to different manufacturers specifications.These components are intended for use with robotic development platforms such as ROS(2), as well as for testing AI or SLAM algorithms in python or other languages.
To get a local copy up and running follow these simple steps.
- python 3.9
- unity
- Clone the repo in unity project
git clone https://github.com//NicoBrug/unity-sensors
- Add the scripts to your unity GameObjects
- Create material, Add Shader point
- Run unity simulation
- Get data from sensor and start to build things !
- Lidar3D (poc)
- Ouster OS0
- Ouster OS1
- Ouster OS2
- Velodyne Alpha Prime
- Velodyne HDL32
- Velodyne Puck
- Velodyne Ultra Puck
- Lidar2D (poc)
- Distance
- Depth Camera
- Camera
Distributed under the MIT License. See LICENSE
for more information.
Nicolas Brugie - nicolasbrugie@gmail.com