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0.3.0a
From changelog:
0.3.0a - 02/12/2023
- completely reworked collectible system
- introduced level 3
- introduced collectible updates for all levels
- slight recommenting
- reworked victory system - now requires you to pass through all collectible types in that level
- new level unlocking system; only level 1 starts unlocked (press 0 to unlock all levels)
- levels now have their own timers (3 minutes for levels 1 and 2 and 5 minutes for level 3)
- taking too long now reduces the amount of points you get (30 less points per collectible at 2 minutes remaining and another 30 point deduction at 1 minute remaining)
- enormous changes to levelLoader
- slight victory screen rework, still WIP (now doesn't affect side menu so one can see their score and time)
- victory is now defined by a flag that gets checked at the end of every tick rather than a jump
- many, many fixes.