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0.3.0a

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@NirvaCx NirvaCx released this 02 Dec 04:45
· 83 commits to main since this release

From changelog:

0.3.0a - 02/12/2023

  • completely reworked collectible system
  • introduced level 3
  • introduced collectible updates for all levels
  • slight recommenting
  • reworked victory system - now requires you to pass through all collectible types in that level
  • new level unlocking system; only level 1 starts unlocked (press 0 to unlock all levels)
  • levels now have their own timers (3 minutes for levels 1 and 2 and 5 minutes for level 3)
  • taking too long now reduces the amount of points you get (30 less points per collectible at 2 minutes remaining and another 30 point deduction at 1 minute remaining)
  • enormous changes to levelLoader
  • slight victory screen rework, still WIP (now doesn't affect side menu so one can see their score and time)
  • victory is now defined by a flag that gets checked at the end of every tick rather than a jump
  • many, many fixes.