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Useful Ressources

NortheLo edited this page Nov 23, 2023 · 7 revisions

Tested resources

For working with tiny3D library:
https://github.com/wargio/tiny3D/blob/9b02ae6e9f21ff15185f8a3846bdca5304d7e0ae/docs/working_with_tiny3D.txt
For general principles behind rendering:
http://www.opengl-tutorial.org/
For game engine programming in general:
https://learnopengl.com/
Even if the RSX seems to no have any programmable shaders, but maybe we can do something similar on the SPUs?
https://www.shadertoy.com/view/MsB3WR
Maths behind 3D:
https://learnopengl.com/Getting-started/Coordinate-Systems
http://www.opengl-tutorial.org/beginners-tutorials/tutorial-3-matrices/
Old homebrews:
http://platonicrobot.com/filehost/specific.php?idnum=187
Spanish tutorial for tiny3d:
https://www.elotrolado.net/hilo_tutorial-tiny3d_1551153

Untested resources

For the structure of map files
https://quakewiki.org/wiki/Getting_Started_Mapping
Loading code to a real PS3 over LAN
http://www.bucanero.com.ar/2019/08/14/building-your-ps3-dev-environment-on-macos/
Debugging on a real PS3
https://www.youtube.com/watch?v=LSv1LC3J_NQ

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