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0.208.1-alpha

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@NovaVoidHowl NovaVoidHowl released this 01 Mar 15:30
· 90 commits to alpha since this release
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What's Changed

  • Fix long standing bug that caused DSU import options to be shown even when there was nothing to import
  • UIToolKit/UIElements upgrade for MenuStore
  • Default state sync options for related parameter stores for MenuStore
  • Min/Max blendshape animation clip generator
  • GameObject enable/disable animation clip generator
  • MeshRender + SkinnedMeshRender properties animation clip generator (min/max type)
  • Default state sync options for parameter stores to animators controllers
  • UIToolKit/UIElements inspector UI for ParmetersStore
  • Add context menu option to create full (or partial) set of Animation controller + Menu Store + Parameter Store (inc auto linking them)
  • Overlay in scene window to show avatar addon stats (DSU count etc.)
  • Avatar Collider Info Store component
  • Compiled Stubs, adding native load support for VRCAvatarDescriptor, PipelineManager and Expression/Parameter menus (to help with import and prefabs)
  • Add quick remove function for unsupported VRCFury components (ones that can not be supported it set icon)
  • Add Hierarchy icons to quickly ID game objects with unsupported components (can be toggled on/off in options menu)
  • Fix for DevModeEnabler component causing NullRef errors in some cases (fix for #38)
  • UI overhaul for DevModeEnabler
  • VRCFuryEditor UI:
    • Fix DevMode UI component error message disable render
    • Add DevMode UI component error tag
    • Add Toggle Type component summary UI
  • Add filtering for CVRFury Module add List in DevMode UI for DSU (to hide base classes etc.)
  • Fixed a bug that caused avatar link status on DSU components to not report correctly for game object more that 1 below the avatar root

Issues Closed

#38

ℹ️ Note ℹ️

  • Variables triggered by contacts must currently be set as global (this can be done via use of the Component Dev Mode Enabler component)

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