vkQuake 1.11.0 Binaries
- Initial support for Quake 2021 re-release
- External vis file support
- Guns now use a different FOV to avoid stretched weapons (disable with
cl_gun_fovscale 0
)
Known issues:
- Some entities don't animate smoothly with FTE protocol extensions.
cl_nopext 1
is a workaround right now. Same bug exists in QSS.
Windows binaries require the Visual C++ Redistributable for Visual Studio 2019:
https://go.microsoft.com/fwlink/?LinkId=746571 (32 bit)
https://go.microsoft.com/fwlink/?LinkId=746572 (64 bit)
Linux AppImage requires at least glibc 2.14. Check with ldd --version
if in doubt (any recent Linux distribution should easily satisfy this). FUSE must be enabled and available (see https://docs.appimage.org/user-guide/troubleshooting/fuse.html)