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vkQuake 1.11.0 Binaries

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@Novum Novum released this 02 Sep 16:16
· 1241 commits to master since this release
  • Initial support for Quake 2021 re-release
  • External vis file support
  • Guns now use a different FOV to avoid stretched weapons (disable with cl_gun_fovscale 0)

Known issues:

  • Some entities don't animate smoothly with FTE protocol extensions. cl_nopext 1 is a workaround right now. Same bug exists in QSS.

Windows binaries require the Visual C++ Redistributable for Visual Studio 2019:
https://go.microsoft.com/fwlink/?LinkId=746571 (32 bit)
https://go.microsoft.com/fwlink/?LinkId=746572 (64 bit)

Linux AppImage requires at least glibc 2.14. Check with ldd --version if in doubt (any recent Linux distribution should easily satisfy this). FUSE must be enabled and available (see https://docs.appimage.org/user-guide/troubleshooting/fuse.html)