Lead Technical Animator / Lead Character Technical Artist » Video Game Industry
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Lead Character Technical Artist » Video Game Industry
- www.OmniZed.com
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fbrelation
fbrelation PublicForked from awforsythe/fbrelation
A simple declarative language for creating MotionBuilder relation constraints.
Python 1
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PipelineConstructionSet
PipelineConstructionSet PublicForked from CountZer0/PipelineConstructionSet
Code base for Art Pipelines creating an easy to use API for Technical Artists.
Python
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practicalmayapython
practicalmayapython PublicForked from rgalanakis/practicalmayapython
Source code repository for the "Practical Maya Programming with Python" book.
Python 1
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This is a wrapper FBX class useful i...
This is a wrapper FBX class useful in accessing and modifying the FBX Scene 1#!/usr/bin/env python
2# -*- coding: utf-8 -*-
34"""
5This is a helper FBX class useful in accessing and modifying the FBX Scene
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Easily setup & maintain a standardiz...
Easily setup & maintain a standardized pipeline for Animators in MotionBuilder Also helpful when/if a MotionBuilder bug resets the config files. Making a copy of your "..\Documents\MB\[version]\config" directory is recommended to back up your personal preferences. 1########################################################################################
2## ezTD_mobuSetup.py
3## version: 2.0
4## Author: Jason Barnidge
5## jbarnidge [at] OmniZed.com
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FBXWrapper
FBXWrapper 1'''
2FBXWrapper
34This module provides a python wrapper for every method exposed in the FBX plugin.
5
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