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Implement ReloadAmmoDelay multiplier.
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OpenRA.Mods.Common/Traits/Multipliers/ReloadAmmoDelayMultiplier.cs
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#region Copyright & License Information | ||
/* | ||
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS) | ||
* This file is part of OpenRA, which is free software. It is made | ||
* available to you under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation, either version 3 of | ||
* the License, or (at your option) any later version. For more | ||
* information, see COPYING. | ||
*/ | ||
#endregion | ||
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namespace OpenRA.Mods.Common.Traits | ||
{ | ||
[Desc("Modifies the reload time of ammo pools on this actor.")] | ||
public class ReloadAmmoDelayMultiplierInfo : ConditionalTraitInfo | ||
{ | ||
[FieldLoader.Require] | ||
[Desc("Percentage modifier to apply.")] | ||
public readonly int Modifier = 100; | ||
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public override object Create(ActorInitializer init) { return new ReloadAmmoDelayMultiplier(this); } | ||
} | ||
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public class ReloadAmmoDelayMultiplier : ConditionalTrait<ReloadAmmoDelayMultiplierInfo>, IReloadAmmoModifier | ||
{ | ||
public ReloadAmmoDelayMultiplier(ReloadAmmoDelayMultiplierInfo info) | ||
: base(info) { } | ||
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int IReloadAmmoModifier.GetReloadAmmoModifier() { return IsTraitDisabled ? 100 : Info.Modifier; } | ||
} | ||
} |
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