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Noticed a targeting issue with the engineer on top right oil of A Nuclear Winter. Engineers can't target Construction Yards through Fog of War, unless you have a unit there who is in view of it at the time of the Engineer clicking the Con Yard. I presume this is just because of the new Fog of War targeting vs MCV/ConYard code.
I can confirm both issues ( engineers refuse to capture conyard under fog / sometimes refuse to capture oil derricks). It seems the issue with oil derricks only appears if there are other actors in close proximity, like oil barrels on the mentioned map.
The text was updated successfully, but these errors were encountered:
I have a work in progress fix on my fog-aware-enter branch. Capturing static structures works well, but mobile targets (hijacking) seems to be glitchier than on bleed. I will file a PR after i'm confident in the Hijacker behaviour and have ported most of the other Enter subclasses to use the new backend.
Reported by player eskimo on the forums:
I can confirm both issues ( engineers refuse to capture conyard under fog / sometimes refuse to capture oil derricks). It seems the issue with oil derricks only appears if there are other actors in close proximity, like oil barrels on the mentioned map.
The text was updated successfully, but these errors were encountered: