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Use correct effects for TD anti-air explosions #15348

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merged 1 commit into from Jul 26, 2018
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19 changes: 9 additions & 10 deletions mods/cnc/weapons/missiles.yaml
Expand Up @@ -32,7 +32,12 @@
Explosions: small_frag
ImpactSounds: xplos.aud
ImpactActors: false
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water
Warhead@4EffAir: CreateEffect
Explosions: small_poof
ImpactSounds: xplos.aud
ImpactActors: false
ValidTargets: Air

Dragon:
Inherits: ^MissileWeapon
Expand All @@ -52,7 +57,7 @@ Dragon:
None: 140
Wood: 140
Heavy: 104
Warhead@3Eff: CreateEffect
Warhead@4EffAir: CreateEffect
Explosions: small_building

Rockets:
Expand Down Expand Up @@ -125,11 +130,8 @@ MammothMissiles:
Heavy: 44
Warhead@3Eff: CreateEffect
Explosions: small_poof
ValidTargets: Ground, Water
Warhead@4EffAir: CreateEffect
Explosions: small_building
ImpactActors: false
ValidTargets: Air

227mm:
Inherits: ^MissileWeapon
Expand Down Expand Up @@ -206,11 +208,8 @@ BoatMissile:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@3Eff: CreateEffect
Explosions: small_poof
ValidTargets: Ground, Water
Warhead@4EffAir: CreateEffect
Explosions: small_building
ImpactActors: false
ValidTargets: Air

TowerMissile:
Inherits: ^MissileWeapon
Expand Down Expand Up @@ -255,7 +254,7 @@ TowerAAMissile:
Light: 140
Heavy: 104
-Warhead@2Smu: LeaveSmudge
Warhead@3Eff: CreateEffect
Warhead@4EffAir: CreateEffect
Explosions: small_building

Patriot:
Expand All @@ -281,5 +280,5 @@ Patriot:
Light: 100
Heavy: 74
-Warhead@2Smu: LeaveSmudge
Warhead@3Eff: CreateEffect
Warhead@4EffAir: CreateEffect
Explosions: poof
4 changes: 2 additions & 2 deletions mods/cnc/weapons/smallcaliber.yaml
Expand Up @@ -146,7 +146,7 @@ APCGun:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: small_poof
Explosions: small_frag
ValidTargets: Ground, Water, Air

APCGun.AA:
Expand All @@ -164,4 +164,4 @@ APCGun.AA:
Light: 125
Heavy: 60
Warhead@2Eff: CreateEffect
Explosions: small_frag
Explosions: small_poof