Add death types support to the Lua Kill() API. #19038
Merged
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Fixes #18169.
Adding this to the milestone because @Smittytron has another ant mission ready to PR that depends on this (which i'd like to get into the playtest too), and it sounds like we can also use this to fix a polish bug in Sarin Gas 2 (if someone can tell me the changes i'll add them here).
Testcase: add the following snippet to the bottom of
SendInsertionHelicopter
inmods/ra/maps/allies-01/allies01.lua
and uncomment each case to test: