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Sanity check player numbers #37

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Mailaender opened this issue Aug 27, 2016 · 1 comment
Open

Sanity check player numbers #37

Mailaender opened this issue Aug 27, 2016 · 1 comment

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@Mailaender
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Mailaender commented Aug 27, 2016

http://activity.openra.net/ can be easily junked with invalid data such as games with unrealistic large player numbers, which is what @martinalderson did when he tested his exploits OpenRA/OpenRA#11826. Similar to #5, but more annoying as our graphs then scale to the super high player count.

@pchote
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pchote commented Dec 25, 2017

The new advertising protocol calculates these numbers based on the given client list. It doesn't solve the problem, but it does make less trivial to spoof.

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