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v0.1.2 "Johann Gambolputty"

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@janisozaur janisozaur released this 18 Mar 21:02
· 13078 commits to develop since this release
  • Feature: [#2893] Object selection filters for items from RCT1, Added Attractions and Loopy Landscapes.
  • Feature: [#3505] Allow up to 1024 items per scenery tab.
  • Feature: [#3510] Auto-append extension if none is specified.
  • Feature: [#3994] Show bottom toolbar with map tooltip (theme option).
  • Feature: [#4184] Add command and cheat to alter the date.
  • Feature: [#4906] Add follow sprite command to title sequences.
  • Feature: [#4984] Add option to highlight path issues: full bins, vandalism & vomit.
  • Feature: [#5826] Add the show_limits command to show map data counts and limits.
  • Feature: [#6078] Game now converts mp.dat to SC21.SC4 (Mega Park) automatically.
  • Feature: [#6125] Path can now be placed in park entrances.
  • Feature: [#6181] Map generator now allows adjusting random terrain and tree placement in Simplex Noise tab.
  • Feature: [#6235] Add drawing debug option for showing visuals when and where blocks of the screen are painted.
  • Feature: [#6290] Arabic translation (experimental).
  • Feature: [#6292] Allow building queue lines in the Scenario Editor.
  • Feature: [#6295] TrueType fonts are now rendered with light font hinting by default.
  • Feature: [#6307] Arrows are now shown when placing park entrances.
  • Feature: [#6313] Add keyboard shortcut for toggle gridlines.
  • Feature: [#6324] Add command to deselect unused objects from the object selection.
  • Feature: [#6325] Allow using g1.dat from RCT Classic.
  • Feature: [#6329] Render level crossings when the Miniature Railway crossed a path.
  • Feature: [#6338] Virtual floor to help positioning objects vertically.
  • Feature: [#6353] Show custom RCT1 scenarios in New Scenario window.
  • Feature: [#6411] Add command to remove the park fence.
  • Feature: [#6414] Raise maximum launch speed of the Corkscrew RC back to 96 km/h (for RCT1 parity).
  • Feature: [#6433] Turn 'unlock all prices' into a regular (non-cheat, persistent) option.
  • Feature: [#6516] Ability to search by filename in the object selection window.
  • Feature: [#6530] Land rights tool no longer blocks when a tile is not for purchase.
  • Feature: [#6568] Add smooth nearest neighbour scaling.
  • Feature: [#6651, #6658] Integrate Discord Rich Presence.
  • Feature: [#6709] The New Ride window now shows available vehicles for a ride type.
  • Feature: [#6731] Object indexing progress is now reported via command line output.
  • Feature: [#6779] On-ride photo segment for Splash Boats.
  • Feature: [#6838] Ability to auto-pause server when no clients are connected.
  • Feature: [#7031] Better support for displaced ride entrances and exits.
  • Feature: Add search box to track design window.
  • Feature: Allow using object files from RCT Classic.
  • Feature: Title sequences now testable in-game.
  • Feature: Vehicles with matching capabilities are now always switchable.
  • Feature: Add search box to track design window.
  • Feature: Add load scenario command to title sequences.
  • Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug).
  • Fix: [#996, #2589, #2875] Viewport scrolling no longer shakes or gets stuck.
  • Fix: [#1185] Close button colour of prompt windows does not match.
  • Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug).
  • Fix: [#2254] Edge scrolling horizontally now has the same speed as vertical edge scrolling.
  • Fix: [#2607] Rain rendered incorrectly in additional viewport.
  • Fix: [#3171] Guests entering from the corner of the tile in Amity Airfield (original bug).
  • Fix: [#3330] Current number of passengers overflows when over 255 (original bug).
  • Fix: [#4760] Asia - Great Wall of China and South America - Rio Carnival have incorrect guest entry points (original bug).
  • Fix: [#4953, #6277] Unable to advertise to master servers over IPv6.
  • Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn.
  • Fix: [#5190] Cannot build Wild Mouse - Flying Dutchman Gold Mine.
  • Fix: [#5224] Multiplayer window is not closed when server shuts down.
  • Fix: [#5228] Top toolbar disappears when opening SC4 file.
  • Fix: [#5261] Deleting a banner sign after copy/pasting it will crash the game.
  • Fix: [#5398] Attempting to place Mini Maze.TD4 results in weird behaviour and crashes.
  • Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles.
  • Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios.
  • Fix: [#5585] Inconsistent zooming with mouse wheel.
  • Fix: [#5609] Vehicle switching may cause '0 cars per train' to be set.
  • Fix: [#5636] Pausing the game shows mute button as active.
  • Fix: [#5741] Land rights indicators disappear when switching views.
  • Fix: [#5761] Mini coaster doesn't appear despite being selected.
  • Fix: [#5788] Empty scenario names cause invisible entries in scenario list.
  • Fix: [#5809] Support Steam RCT1 file layout when loading CSG images.
  • Fix: [#5838] Crash when saving very large track designs.
  • Fix: [#5901] Placing peep spawn not synced across multiplayer.
  • Fix: [#6101] Rides remain in ride list window briefly after demolition.
  • Fix: [#6114] Crash when using a non-LL CSG1.DAT.
  • Fix: [#6115] Random title screen music not random on launch.
  • Fix: [#6118, #6245, #6366] Tracked animated vehicles not animating.
  • Fix: [#6129] Guest List summary not updating after a ride rename.
  • Fix: [#6133] Construction rights not shown after selecting buy mode.
  • Fix: [#6188] Viewports not being clipped properly when zoomed out in OpenGL mode.
  • Fix: [#6193] All rings in Space Rings use the same secondary colour.
  • Fix: [#6196, #6223] Guest's energy underflows and never decreases.
  • Fix: [#6198] You cannot cancel RCT1 directory selection.
  • Fix: [#6199] Inverted Hairpin Coaster vehicle tab is not centred.
  • Fix: [#6202] Guests can break occupied benches (original bug).
  • Fix: [#6251] Splash Boats renders flat-to-25-degree pieces in tunnels incorrectly.
  • Fix: [#6261, #6344, #6520] Broken pathfinding after removing park entrances with the tile inspector.
  • Fix: [#6271] Wrong booster speed tooltip text.
  • Fix: [#6293] Restored interface sounds while gameplay is paused.
  • Fix: [#6301] Track list freezes after deleting track in Track Manager.
  • Fix: [#6308] Cannot create title sequence if title sequences folder does not exist.
  • Fix: [#6314] Imported SV4 files do not mark their scenarios as completed.
  • Fix: [#6318] Cannot sack staff that have not been placed.
  • Fix: [#6320] Crash when CSS1.DAT is absent.
  • Fix: [#6331] Scenery costs nothing in track designs.
  • Fix: [#6358] HTTP requests can point to invalid URL string.
  • Fix: [#6360] Off-by-one filenames when exporting all sprites.
  • Fix: [#6388] Construction rights tool erroneously enabled in some RCT1 scenarios even when no rights are available.
  • Fix: [#6413] Maze previews only showing scenery.
  • Fix: [#6423] Importing parks containing names with Polish characters.
  • Fix: [#6423] Polish characters now correctly drawn when using the sprite font.
  • Fix: [#6445] Guests' favourite ride improperly set when importing from RCT1 or AA.
  • Fix: [#6452] Scenario text cut off when switching between 32 and 64-bit builds.
  • Fix: [#6460] Crash when reading corrupt object files.
  • Fix: [#6481] Can't take screenshots of parks with colons in the name.
  • Fix: [#6500] Failure to load resources when config file is missing.
  • Fix: [#6547] The server log is not logged if the server name contains CJK.
  • Fix: [#6593] Cannot hire entertainers when default scenery groups are not selected (original bug).
  • Fix: [#6657] Guest list is missing tracking icon after reopening.
  • Fix: [#6803] Symbolic links to directories are not descended by FileScanner.
  • Fix: [#6830] Crash when using mountain tool due to ride with no ride entry.
  • Fix: [#6833] Shops in corrupted files not imported correctly.
  • Fix: [#6846] Zoom level in some ride overview windows was erroneously set too high.
  • Fix: [#6904] Manually added multiplayer servers not saved.
  • Fix: [#7003] Building sloped paths through flat paths with clearance checks off causes glitches.
  • Fix: [#7011] Swinging and bobsleigh cars going backwards swing in the wrong direction (original bug).
  • Fix: [#7042, #7077] Paths sometimes disconnect when building them with clearance checks off.
  • Fix: [#7125] No entry signs not correctly handled in pathfinding.
  • Fix: [#7223] Vehicle mass not correctly recalculated when using remove all guests cheat.
  • Fix: [#7229] Exploding guests cheat causes rides to get stuck and freezes game.
  • Fix: [#7295] peep_should_go_on_ride_again() checked balloon colour instead of toilet need.
  • Fix: [#7301] Sprite compiler dithering checks transparency of wrong pixel.
  • Fix: Infinite loop when removing scenery elements with >127 base height.
  • Fix: Ghosting of transparent map elements when the viewport is moved in OpenGL mode.
  • Fix: Clear IME buffer after committing composed text.
  • Fix: RCT1 mazes with wooden fences not imported correctly.
  • Fix: Title sequence editor now gracefully fails to preview a title sequence and lets the user know with an error message.
  • Fix: When preset title sequence fails to load, the preset will forcibly be changed to the first sequence to successfully load.
  • Fix: Remove consecutive thoughts about a ride being demolished.
  • Fix: Water raft vehicles stop spinning when going up slopes.
  • Fix: Incorrect spin is applied to coasters on S-bends and other turns.
  • Improved: [#5962] Use AVX2 instruction set where supported, resulting in a performance boost.
  • Improved: [#5964] Use SSE 4.1 instruction set where supported, resulting in a performance boost.
  • Improved: [#6186] Transparent menu items now draw properly in OpenGL mode.
  • Improved: [#6218] Speed up game start up time by saving scenario index to file.
  • Improved: [#6242] Prevent scenery aging and grass growth causing tile invalidation unless necessary - slight performance boost.
  • Improved: [#6423] Polish is now rendered using the sprite font, rather than TTF.
  • Improved: [#6746] Draw friction wheels instead of chain lift on Looping Roller Coaster stations.
  • Improved: Load/save window now refreshes list if native file dialog is closed/cancelled.
  • Improved: Major translation updates for Japanese and Polish.
  • Improved: Added 24x24, 48x48, and 96x96 icon resolutions.
  • Technical: [#6384] On macOS, address NSFileHandlingPanel deprecation by using NSModalResponse instead.
  • Technical: [#6772] RCT2 interop removed.