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release v0.6.9 #294

Merged
merged 9 commits into from
Sep 7, 2023
Merged

release v0.6.9 #294

merged 9 commits into from
Sep 7, 2023

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lslzl3000
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@lslzl3000 lslzl3000 commented Sep 6, 2023

0.6.9 (2023-09-06)

Bug Fixes

  • webgpu: fix latest WGSL error
  • canvas: fix external canvas style (#284) (bb89a68), closes #283
  • fix renderer (#281) (1f66ee8)
  • GUI: UITransform will be updated correctly (#288) (7a30945)
  • Octree: Improve Octree's sample (#289) (1321153)
  • component: fix component life cycle (b273ab4)
  • particle: fix particle material depth bug (f3f1b20)
  • WorldPanel: fix worldPanel depth compareFun (592b643)
  • bloom: fix bloom uniform data offset (39819ee)
  • gtao: Reduce threshold of dot gtao. (494b827)

Features

  • wasm: update matrix by WASM (#292) (2c8e8ab)
  • csm: add feature of Cascaded Shadow Map (#286) (d798bd2)
  • material: use new material framework (5111699)
  • pipelinePool: add pipeline shader share (c88b687)
  • add log z depth (520b2bb)
  • add transform depth order (bf40831)
  • fadeout csm shadow far away (bf30fe7)

hellmor and others added 8 commits August 16, 2023 22:23
Add feature of Cascaded Shadow Map
Rename boudingBox to boundingBox
add tips to skip electron binary
UITransform will be updated correctly
add matrix wasm
add pipeline shader share
add occlusion by octree
new material and material pass
fix depth
fix shader state change bug
fix cluster number light count
fix webgpu version
fix shadowmapping bug
fix frag uv and uv2 uvTransform
fix cluster index error

---------

Co-authored-by: Codeboy-cn <zhangcanbo@outlook.com>
Co-authored-by: ShuangLiu <liu.shuang@huasheng.io>
Co-authored-by: hellmor <dymmky@126.com>
@lslzl3000 lslzl3000 merged commit f949168 into main Sep 7, 2023
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Typo Context3D.ts async init(canvasConfig?: CanvasConfig): Promise<boolean>
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