A clone of widely-known logic game. The project showcases features and abilities of a graphics engine that I've developed. The game is complete in terms of rules implemented
- Supports having multiple sessions open
- Handles mouse interactions for pieces selection and movement
- Provides control over the camera through keyboard bindings
- Game implements no time limit for move
- Player can change piece he picked for move
- Moves cannot be changed
- Game begins with turn of a person who chose white pieces
a
,d
- rotate the cameraf
- toggle fullscreencmd
+n
- new sessioncmd
+w
- close session
I doubt that anyone ever is going to either extend or polish the application. Nonetheless I invite YOU to give me suggestions of any sort. I would be more than happy to read them and/(if you'd like to) engage into a discussion