Overview
A collection of frequently used functions in 3dsmax.During my artist days, these were a small build up of small functions to help me work faster. These scripts were developed 4-5 years back. Some of them might not be useful in new 3dsmax versions.
Installation
Requirement: 3D Studio Max 2011 +
- Drag-and-Drop the Maxscript(.ms) file on to 3dsmax viewport.
- Open 3dsmax. Go to MaxScript > Run Maxscript and choose the .ms file.
Usage
After installation. Find the PB_Tools category in 3dsmax Customize > Customize User Interface. Assign shortcuts to your preference.
Scripts
- BGColor_Default - Sets viewport background color to default gray
- BGColor_Random - Randomize viewport background color.
- Clear Map Channels above 1 - Removes all map channels except UV1
- Collapse To Node - Uses in-built collapse to function to maintain instance while collapsing objects.
- Flow Connect Selected - Flow Connects only the selected edges.
- Jang Mode - Sets Ref.Coord.Sys to Screen. A different apporach towards precision modeling.
- Lock Selected UV - Toggles UV selection Lock. Works only in Unwrap UVW window.
- Lock/Unlock Transforms - Locks or Unlocks object transform.
- Material Copy-Paste Selected - Copy or Paste Material selected in material editor across multiple 3dsmax scenes.
- MaxBridge - Shortcut to Editable Poly bridge function.
- ** Mesh Copy-Paste Selected** - Copy or Paste geometry across multiple 3dsmax file.
- Rotate UV Face 90 - Rotates selected UV face by 90 degrees.
- Select By MatID - Selects all the faces in the object with the selected face's material ID.
- SmartSnap - Toggles between snap modes.
- Toggle Shaded-Material Mode - Toggle material preview on all objects.
- Toggle UV Element - Toggle UV Element mode in Unwrap UVW.
- Toggle Wire Per Object - Toggles wireframe on selected object.
- Toggle PreserveUVs - Toggle Preserve UVs in Editable Poly Context.
Enjoy !