This is a custom extension for the olcPixelGameEngine designed to simplify the creation of small C++ games. It provides pre-defined base classes for handling common game functionality such as collision, drawing, and animation.
- Collision Handling: Base classes to manage collisions between game objects.
- Drawing Utilities: Simplified drawing routines for sprites and shapes.
- Animation Support: Pre-built classes for animating game objects.
- Fork & Extend: Designed to be easily forked and extended for your own games.