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Turtle-Clock-in-python

coding=utf-8

import turtle from datetime import *

Lift the paintbrush and move it forward for a distance

def Skip(step): turtle.penup() turtle.forward(step) turtle.pendown()

def mkHand(name, length): # Register the Turtle shape and create the hand Turtle turtle.reset() Skip(-length * 0.1) # Start recording the vertices of the polygon. The current turtle position is the first vertex of the polygon. turtle.begin_poly() turtle.forward(length * 1.1) # Stop recording the vertices of the polygon. The current turtle position is the last vertex of the polygon. Will be connected to the first vertex. turtle.end_poly() # Return the last recorded polygon. handForm = turtle.get_poly() turtle.register_shape(name, handForm)

def Init(): global secHand, minHand, hurHand, printer # Reset Turtle to point north turtle.mode("logo") # Create three hands Turtle and initialize mkHand("secHand", 135) mkHand("minHand", 125) mkHand("hurHand", 90) secHand = turtle.Turtle() secHand.shape("secHand") minHand = turtle.Turtle() minHand.shape("minHand") hurHand = turtle.Turtle() hurHand.shape("hurHand")

for hand in secHand, minHand, hurHand:
    hand.shapesize(1, 1, 3)
    hand.speed(0)

# Create output text Turtle
printer = turtle.Turtle()
# Hide the turtle shape of the brush
printer.hideturtle()
printer.penup()

def SetupClock(radius): # Create a table frame turtle.reset() turtle.pensize(7) for i in range(60): Skip(radius) if i % 5 == 0: turtle.forward(20) Skip(-radius - 20)

        Skip(radius + 20)
        if i == 0:
            turtle.write(int(12), align="center", font=("Courier", 14, "bold"))
        elif i == 30:
            Skip(25)
            turtle.write(int(i/5), align="center", font=("Courier", 14, "bold"))
            Skip(-25)
        elif (i == 25 or i == 35):
            Skip(20)
            turtle.write(int(i/5), align="center", font=("Courier", 14, "bold"))
            Skip(-20)
        else:
            turtle.write(int(i/5), align="center", font=("Courier", 14, "bold"))
        Skip(-radius - 20)
    else:
        turtle.dot(5)
        Skip(-radius)
    turtle.right(6)

def Week(t):
week = ["Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "on Saturday", "on Sunday"] return week[t.weekday()]

def Date(t): y = t.year m = t.month d = t.day return "%s %d%d" % (y, m, d)

def Tick(): # Draw the dynamic display of hands t = datetime.today() second = t.second + t.microsecond * 0.000001 minute = t.minute + second / 60.0 hour = t.hour + minute / 60.0 secHand.setheading(6 * second) minHand.setheading(6 * minute) hurHand.setheading(30 * hour)

turtle.tracer(False) 
printer.forward(65)
printer.write(Week(t), align="center",
              font=("Courier", 14, "bold"))
printer.back(130)
printer.write(Date(t), align="center",
              font=("Courier", 14, "bold"))
printer.home()
turtle.tracer(True)

# Continue to call tick after 100ms
turtle.ontimer(Tick, 100)

def main(): # Turn on / off turtle animation and set a delay for updating drawings. turtle.tracer(False) Init() SetupClock(160) turtle.tracer(True) Tick() turtle.mainloop()

if name == "main": main()

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