-
-
Notifications
You must be signed in to change notification settings - Fork 116
Description
Description
version:
- phobos==2.0.0
- blender v3.3 LTS
- scipy==1.13.1
I have created mutiple .obj files in blender, then composite them to a urdf
I encountered two issues when exporting Blender models to URDF using Phobos.
PLEASE NOTE THAT No transformation has been applied to the origin .obj mesh
Issue 1: Rotation Matrix Error
Error Message:
Rot.from_matrix(R).as euler(EULER CONVENTION)
Non-positive determinant (left-handed or null coordinate frame) in rotation matrix
Also, I meet this error when creating collision object
Context:
- This occurs when exporting a URDF containing multiple objects assembled as links.
- Temporary Fix: Flipping/mirroring the problematic object sometimes resolves the error, but this approach is unreliable.
Issue 2: Collision Object Pose Mismatch
Problem:
When creating a collision object (mesh), its pose differs from the original visual object. Specifically, the collision mesh requires an additional 90-degree rotation around the X-axis to align with the visual geometry.
Sometimes, the same problem occurs as the issue 1.
I don't know whether it is normal
Phobos Version
2.0.0
Conditions to reproduce
No response
INI code
Steps to reproduce
- import two obj(body and lid)
- set them to visual
- create link for them
- set the body link to root
- set bone relative for the two link
- select one visual, create collision, then error occurs
- also, when i try to export the whole urdf, the same error occurs
Expected behaviour
for issue 1, I want to export urdf successfully
I want to know why the rotation matrix is left-handed
for issue 2, I want to know why the created collision obj pose is not the same as visual one.
Actual behaviour
for issue 1, when exporting urdf, ERROR: Non-positive determinant (left-handed or null coordinate frame) in rotation matrix
for issue 2, When creating a collision object (mesh), its pose differs from the original visual object. Specifically, the collision mesh requires an additional 90-degree rotation around the X-axis to align with the visual geometry.
Additional context
No response
Checklist
- The issue happens on the latest official version of Phobos and wasn't fixed yet.
- I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
- I added a very descriptive title to this issue.
- I used the GitHub search and read the issue list to find a similar issue and didn't find it.
- I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).