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Trail of Khans 4.3.0

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@Pogba1 Pogba1 released this 01 Dec 04:42
· 176 commits to main since this release

Checksum is JXZO

Changelog :

British Iles :

  • Ireland is no longer a playable country
  • Scotland no longer has cores over Danelaw and South East England region
  • Scotland now owns Ulster and Leinster day 1, without cores on it
  • Britannia now exists day 1 with South West and East England regions under its possession. It starts sphered by Scandi
  • Danelaw no longer exists, annexed by Scandi day 1 with the exception of Londinium, which goes to Britannia
  • Gaellia can no longer get British Danish and Britannic accepted
  • Gaellia locked behind Nat & Imp
  • Minor state rework, giving the iles 1 more port state and removing split state cores for countries
  • Wales now exists day 1, sphered by Scotland
  • Slightly changed industry location a bit and craftsmen distribution
  • Localization changes for the Danelaw provinces

Scandinavia :

  • Scandinavia now starts off unified with Swedish, Norwegean, Finnish, Danish and British Danish accepted
  • Starts off the game with 2 stacks in Scandinavia, a stack in the British Iles and a stack in India, awell as combat fleet in Scandinavia and a transport fleet in India
  • Scandinavia now has the ability to core the entirety of the British Iles through decision, no extra accepted pops though
  • Removed Sapmi's OOB starting units
  • Fixed Stockholm having 2 naval bases in the state at start date

Japan :

  • Japan now starts off with more reforms, these include : Administrative Reform, Imported Ships, Western Shyipyards and Army Schools. This amounts to 65% civilization progress with the new civing reforms
  • Japan now starts with 4 more techs, which includes : The Command Principle, Post-Nelsonian Thought, Clipper Design and Naval Design Bureaus

Civilizing :

  • Reforms now cost a lot less individually but only give on average 7.5% civilization progess, but in reality these amount to either being 5% or 10%, with the exception of one reform that gives 15% and another that gives 20%
  • Every reform now gives a tech apart from Land Reform and Administrative Reform

Literacy :

  • Fixed Georgian pops not having a literacy definition
  • Persian starting lit nerfed by 5%
  • Azerbaijani starting lit nerfed by 15%
  • Armenian starting lit nerfed by 5%
  • Misri and Mashriqi starting lit nerfed by 7%
  • Kurdish starting lit nerfed by 10%
  • British Danish, Danish and Norwegian starting lit buffed by 9%
  • Mongol starting lit nerfed by 28.5%
  • Tatar starting lit nerfed by 25%
  • Russian and Byelorussian starting lit nerfed by 12.5%
  • Kazak and Manchu starting lit nerfed by 10%

Miscellaneous :

  • Made it so if a player is at war with another player, then the capital supply modifier gets removed
  • Put France's capital back to Paris
  • Fixed starting techs for Britannia and Wales
  • Changed union tags' primary culture to Bantu to allow assimilation to happen properly, the dual culture cores would previously brick it entirely. This is most likely due to a bug with Victoria 2 rather than an issue with the pop_types.txt file
  • Fixed the life rating in liberia to be 10 instead of 30, remove Bata from Equatorial Guinea and made Sao Tome and Fernando Po 15 life rating
  • Epirus now has cores over the 4 provinces in Thrace it owns day 1
  • Complete removal of the "North Germany" path for Poland if it loses, it now can annex Silesia no matter which path it takes if it loses
  • Fixed a Korean province having a port definition even though it is now an inland province