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History / Stores de estado

Revisions

  • Mobile: same options as desktop (design form, game list editor, Play panel, side rail); mobile and deck sharing pages Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Nov 4, 2026
  • Icons page, tag icons, game table catalogue v4 (phantom poison and arrows, notes on cards), replay and loading fixes

    @PoolFlamingo PoolFlamingo committed Oct 29, 2026
  • Mesa: instalación al salir de la mesa, traspaso voluntario del anfitrión, ajustes de sala y banquillo del invitado (en/es)

    @PoolFlamingo PoolFlamingo committed Oct 27, 2026
  • Document phase H: end summary, history, replay, log panel, chat, sounds and hands in thumbnails Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01X7oLZsQ3STyBm3NGJHyhVB

    @claude claude committed Oct 27, 2026
  • Document phase G: several players, layouts, teams, formats, encounters, deaths, absentees and expelling

    @claude claude committed Oct 27, 2026
  • Mesa de juego: tapete con velo y desenfoque, registro vigente y diccionarios El tablero lee el tapete guardado y aplica su velo y desenfoque; la vista entera trae el registro que sigue contando (Registro::vigentes); la vista grande se oculta al arrastrar; mesa.json en los 15 idiomas y la tabla de términos de la mesa del glosario. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01D1FX2mSSiLmrZ8XPsr6rsP

    @claude claude committed Oct 27, 2026
  • Mesa de juego: la mesa en pantalla (Game Table / Mesa de juego) Páginas nuevas Game-Table y Mesa-de-juego (sesión, preparación de imágenes, guardar y seguir, tapete, tablero, arrastre, menús, atajos, ajustes y rendimiento) y puesta al día de las páginas afectadas en los dos idiomas. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01D1FX2mSSiLmrZ8XPsr6rsP

    @claude claude committed Oct 27, 2026
  • Exit guards: closing the app and leaving a card with unsaved changes - Closing the window asks when a job, an update download, an unsaved card or a busy dialog would be lost; the deck is flushed first; "Save and close" for the card. Needs core:window:allow-destroy. - The discard dialog of the designer gains "Save and continue"; the arrows, Alt+Left/Right and the view tabs now ask too. - Dialogs declare their own state with useEstadoParaCerrar. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Oct 23, 2026
  • Dungeon floor plans, aftermath art per half, 65 × 90 cards and tutorials - Designer: dungeons drawn as floor plans like the printed ones (plano_de_mazmorra, pintar_mazmorra) in the three packs; aftermath bottom half turned right with its own art; Scryfall's double art_crop of split, Fuse, Room and aftermath cards cut into one art per half (imaging::mitades). - Export: the 65 × 90 mm card size and why it exists. - New Tutorials / Tutoriales page: the guided tour of each screen. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Oct 23, 2026
  • Interfaz en 15 idiomas, cartas diseñadas en cualquiera de ellos y emoji de Noto

    @PoolFlamingo PoolFlamingo committed Oct 21, 2026
  • Páginas en español con su título como nombre, sin prefijo ES- Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Oct 20, 2026