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v0.9.0
What's Changed
- HeroGPUI v3 parity: components, gallery docs engine, website by @SDSLeon in #1
- Align HeroGPUI parity and restore the WASM gallery by @SDSLeon in #2
- ci: cut the PR gate from 14m to ~5-6m by @SDSLeon in #4
- Refresh HeroGPUI docs and website content by @SDSLeon in #3
- Speed up Windows CI and allow manual optimized test runs by @SDSLeon in #5
- Left-align stacked gallery examples in preview column by @SDSLeon in #6
- Animate checkbox selection fill and check stroke on toggle by @SDSLeon in #7
- Add cursor_interactive theme token for interactive controls by @SDSLeon in #8
- Fix customisation rollout review findings across components by @SDSLeon in #9
- Align with HeroUI 3.2.5 and show focus rings only for keyboard input by @SDSLeon in #10
- Land HeroUI 3.2.5 parity wave with vendored GPUI forks and harness by @SDSLeon in #11
- Keep the GPUI forks as patches, not as vendored trees by @SDSLeon in #12
- Materialize the patched GPUI sources without being asked by @SDSLeon in #13
- Stop sampling a live animation in the dropdown fixed-point checks by @SDSLeon in #14
- Stop fetching HeroUI preview sources on a cold CI runner by @SDSLeon in #15
- Vanilla gpui-pre 0.3.5: drop the GPUI fork, close the corner gap, SVG focus rings, vibrant palette by @SDSLeon in #16
- Mark herogpui-web as unpublishable by @SDSLeon in #17
- Release 0.9.0 by @SDSLeon in #18
Full Changelog: https://github.com/Porabuild/HeroGPUI/commits/v0.9.0