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Beyond Nations 0.4.1

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@dmccoystephenson dmccoystephenson released this 21 Oct 17:01
a505699

A follow-up to 0.4.0 that fixes all five of its known issues and four more bugs, and adds desktop downloads.

Play in the browser: https://beyond-nations.play.danielstephenson.dev
Desktop downloads: Windows x64 and Linux x64 builds are attached below. See docs/RELEASING.md for what each one contains.

Fixes to the known issues from 0.4.0

  • "Eat something" no longer means waiting about a minute. A new world starts the player just below the eating threshold, so the first apple is eaten straight away (#333).
  • Winter is lean. Large apple hoards spoil, and trees give pawns no fruit in winter. Pawns go into winter with about 10–15 food instead of about 200, and most run out before spring. The player's own pack and stalls are not affected (#335).
  • Touch text names touch controls. On phones, every on-screen line that named a key or mouse button now names the touch button instead, from one shared table (#330).
  • The claimant event follows the realm's rules. Claims go through succession, laws and war or truce. The player's own rule can no longer be taken by a claimant (#332).
  • A waited-out bandit camp can still be cleared. A "Deal with Bandits" button reopens the militia or bribe choice for any camp still standing (#331).

Other fixes

  • A non-leader player's heir can no longer be the nation's leader, which used to leave the nation pointing at a deleted pawn (#334).
  • Entity and nation ids now compare by value everywhere (#334).
  • Law changes that have not yet taken effect lapse when the player stops ruling (#334).
  • Player energy is capped at 100. Saves above it load at 100 (#334).

Project

  • New release workflow that builds and attaches the desktop downloads for every version tag (#329).
  • Removed the Setup Website workflow, which had failed on every run and never published anything (#328).

Saves from 0.4.0 and earlier load unchanged.

Known issues

  • Pawn energy, unlike the player's, is not yet capped at 100.
  • On some worlds, winter hunger lasts into early spring and causes a run of pawn deaths.
  • An AI neighbour can capture the player's first village within a few minutes.
  • On Linux distributions older than Ubuntu 22.04, libglfw3 needs to be installed.

The Windows build has been played on an Intel UHD 630 (OpenGL 4.5) with no extra installs.

Full changelog: 0.4.0...0.4.1