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Beyond Nations 0.6.3

Pre-release
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@dmccoystephenson dmccoystephenson released this 25 Oct 00:36
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Beyond Nations 0.6.3 (pre-release): fixes from the 0.6.2 playtest.

  • Clicks land where you aim. A command bar button that has just appeared or moved waits half a second before it takes a click, so a pawn walking off no longer drops Buy Pickaxe under your cursor. Pawn buttons keep a fixed width on their own row, and Feed Residents keeps its slot.
  • Feeding works. Feed Residents gives each resident enough to stop being hungry, sharing scarce food fairly. The hunger banner, the button and the result agree, and say who is hungry here and who is away.
  • You are told what happens. A lifted siege is announced, the fall of your nation is no longer hidden by "Autosaved.", and a confirmation you didn't finish says so instead of leaving "click again" on screen.
  • The chronicle shows your news by default (your nation, its neighbours and the world's foundings), with a switch to all nations (U). It keeps your own history when other nations' news fills it, and after your nation falls. Conquered nations get a fitting epitaph.

Release-candidate playtest evidence: docs/playtests/0.6.3 (8 sessions). Known open items are in its README, including the Village era's recruiting grind (a design question).

Downloads: Windows x64 (.zip) and Linux x64 (.tar.gz), each with a .sha256 file, are attached when the release workflow finishes.