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Fixed moderation commands from caching incorrectly, causing players to be "exempt"
Fixed an issue with /invsee & /echest to now handle an error with the API, this is temporary and I intend to fix this issue in v3
Fixed an issue with player target overrides as a result of adding Endstone moderation command overrides
Fixed several syntax errors that occurred on Ubuntu Linux OS
Fixed numerous color code typos
Fixed an issue with formatting in the chat event when typing "{" or "}"
New Features
/worldtoggles (grants access to various endstone events as gamerules)
Updates
/ping now supports offline players
The config.json was improved
Message of the Day is now it's own category
Discord Webhook Logs are now it's own category
Discord Webhooks now supports optional embeds
Discord Command is now it's own category
Many backend improvements, this is intended to make larger features more manageable in the future
All packet-related features are now cached when doing lookups
LevelSoundEvent when having mute laggy sounds enabled is slightly faster
Removed a ton of unused code which should improve performance
The internal database now properly supports caching, this is a massive performance improvement
Currently, it only caches data associated with the user
The server data is cached somewhat but commands like /alts or /nameban does not support this yet
However, performance in general shouldn't be impacted nearly at all with the plugin enabled
Unrelated but thanks to Endstone adding this feature, the chat features now override addon chat event from canceling it. This should improve the overall user experience for those using PrimeBDS!
Notes
I'll continue to provide bug-fixes but this update serves as the first step in polishing the plugin. Next step is to finish all remaining performance improvements then moving onto PrimeBDS v3!
It's a known issue that sometimes, the world toggles will generate as toggled off. Please double check the settings, I will fix this in a future version.