Skip to content

V1.1

Choose a tag to compare

@PullsarDev PullsarDev released this 22 Oct 19:13
· 10 commits to main since this release
bd8e741

Bright Eye Plugin - Version 1.1.0 Release Notes

Major Updates:

  • Mouse Aim Control: You can now control the light source using your mouse. Hold Ctrl + F to aim the light, making it easier to illuminate specific areas.
  • Light View Offset: Adjust the light's position relative to the viewport with the newly added control pad in the Bright Eye Panel. Fine-tune the light’s horizontal and vertical position for more precise control.
  • IES Light Profile Support: Assign custom Light Profiles (IES Textures) to the light source, offering more advanced lighting configurations.
  • Redesigned UI: The Bright Eye Panel has been fully migrated to Unreal Engine's Slate system, removing all UAsset dependencies. This results in better performance and stability.
  • Drag & Drop Panel: You can now reposition the Bright Eye Panel in the viewport by dragging it, allowing for a more flexible workflow.
  • Support for UE 5.0 to 5.5: Bright Eye now works seamlessly with Unreal Engine versions 5.0 to 5.5.

Minor Updates:

  • Auto Panel Switching: The Bright Eye Panel automatically moves to the active viewport when switching between viewports.

Bug Fixes:

  • Panel in PIE: Resolved an issue where the panel was incorrectly accessible during Play in Editor (PIE).
  • Panel Persistence: Resolved an issue where the panel remained open when starting Play in Editor (PIE).
  • Color Picker Crash: Fixed a crash issue that occurred when opening the color picker under certain conditions.

To see the new features in action, check out the V1.1 Features Video.